Corey Hendrey’s Reviews > The Art of Game Design: A Book of Lenses > Status Update
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Corey Hendrey
is on page 152 of 520
Loving the psychology. I enjoyed the part on imagination. The mailman thought experiment made me wonder what similarities everyones imagined scenarios would have. How much of them would be influenced by pop culture and stereo types, and could that be leveraged?
— Jun 27, 2018 05:03AM
Corey Hendrey
is on page 138 of 520
The book is still delivering very interesting points. However paper prototyping halo seems crazy. I enjoyed reading about the different definitions for pleasure, and the current chapter on mental modelling seems interesting, though I hope citations will be provided for some of the claims.
— Jun 26, 2018 04:33AM
Corey Hendrey
is on page 138 of 520
The book is still delivering very interesting points. However paper prototyping halo seems crazy. I enjoyed reading about the different definitions for pleasure, and the current chapter on mental modelling seems interesting, though I hope citations will be provided for some of the claims.
— Jun 26, 2018 04:33AM
Corey Hendrey
is on page 64 of 520
Sticking to a theme is good too because the most creative ideas come from constraints!
— Jun 14, 2018 05:19AM
Corey Hendrey
is on page 64 of 520
Sticking to a theme is good too because the most creative ideas come from constraints!
— Jun 14, 2018 05:19AM
Corey Hendrey
is on page 44 of 520
I like Jesses interpretations of the different definitions if toys, play and games though at the moment I feel I may disagree slightly with some I think that is expected.
— Jun 10, 2018 05:24AM

