Years...
D6 Epic has taken, so far, two years of hashing out rules, finding they didn't work, rewording them and then turning them into English. It's been both a joy and a nightmare to work on, and has completely changed Sam's teenage dream of creating a game. As one of the early players of Chainmail and Dungeons and Dragons, he, like many before and since, didn't think it would take that long to work out a game.
He now knows better, and is wiser for the learning experience. It's also taught him just how much he truly loves gaming and now writing for gaming systems.
It's also taught him that any game writer needs an editor, because gamer geek and English aren't always the same thing. As such some of the most humorous moments have arisen from editing process. Times when I've looked at him, read out the paragraph long sentence, and asked him what exactly he meant by that... Only to have him look at me, blink and say 'I had an idea and I think it got away from me somewhere in the middle of all of that. Or was joined by five others to create a mutant hybrid.'
Which means that you have to have a sense of humor to work in this industry. Without one, you'll crack before the first three months are over.
So, Monday we'll be touching base on a few things and asking Sam what he has planned next with the system.
He now knows better, and is wiser for the learning experience. It's also taught him just how much he truly loves gaming and now writing for gaming systems.
It's also taught him that any game writer needs an editor, because gamer geek and English aren't always the same thing. As such some of the most humorous moments have arisen from editing process. Times when I've looked at him, read out the paragraph long sentence, and asked him what exactly he meant by that... Only to have him look at me, blink and say 'I had an idea and I think it got away from me somewhere in the middle of all of that. Or was joined by five others to create a mutant hybrid.'
Which means that you have to have a sense of humor to work in this industry. Without one, you'll crack before the first three months are over.
So, Monday we'll be touching base on a few things and asking Sam what he has planned next with the system.
Published on April 28, 2012 19:02
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