Development Journal - The Town of Jurgin Pt 1

The Town of Jurgin is one of the major locations of the series. It is a small dusty-ish town that has sprinkles of new "alien" technology. There will also be two scene being shot in the interiors of two of the buildings, where at least one shot we shoot from the inside of a diner to show the street. This will be by far the most time consuming build on a number of levels. For a base I had put raw blocks to give an idea of where buildings would be placed in the space, and put in temporary "poles" that would late become utility poles or street lights. I then found some free buildings online and integrated them into the scene. This way I Can get a feel for the architecture I'm setting up and give myself something to go off of when I design the diner and the store 
This is down the street, working on a lamp post, and the dummies are in place to help give us height reference.   
After the layout was done, I decided to tackle some of the details of the town to continue to build it's character and look. I constructed some basic utility poles, with variations on the transformer, light position, and included one with the alien technology that would be pertinent to a scene I need.
 Once I had them in place, I started putting in place holder wire....Here is an areal shot showing an idea of where I will lay the wire throughout the town.
 Once I finished with that, I decided to turn my attention to the diner. Here is the table, with some salt/pepper shakers, and a napkin dispenser. I highlighted them in red since I've not mess with any coloring or textures at this point. The biggest challenge was building the booth seats. I used a sphere as a base and molded it into the ideal shape, and used a tool called Subdivision surface which turned the blocky shape into something more rounded, my hope is that after the colors and textures will give it a leather or cloth appearance when finished. 
The finished booth seats....
I then populated the space with the tables and chairs, using the dummies for reference, making the dinning space in the diner. We'll only be using a fraction of this space for the shot we need, so I'll only focused on a couple of the seats near the windows. 
To be Continued in Part 2....
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Published on March 03, 2015 23:42
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