Media Studies


Amusing Ourselves to Death: Public Discourse in the Age of Show Business
Manufacturing Consent: The Political Economy of the Mass Media
Understanding Media: The Extensions of Man
The Medium is the Massage
Convergence Culture: Where Old and New Media Collide
The Work of Art in the Age of Its Technological Reproducibility, and Other Writings on Media
The Society of the Spectacle
Simulacra and Simulation
Media Control: The Spectacular Achievements of Propaganda
Mythologies
Textual Poachers: Television Fans and Participatory Culture (Studies in Culture and Communication)
The Gutenberg Galaxy: The Making of Typographic Man
Ways of Seeing
The Language of New Media
Spreadable Media: Creating Value and Meaning in a Networked Culture (Postmillennial Pop, 15)
Drawing the Line by Lucy Shelton CaswellUnderstanding Comics by Scott McCloudComics & Media by Hillary L. ChuteComics and the Body by Eszter SzépEthics in the Gutter by Kate Polak
Studies in Comics and Cartoons
34 books — 3 voters

The Intelligence Explosion by James BarratThe People's Platform by Astra TaylorThe Net Delusion by Evgeny MorozovTo Save Everything, Click Here by Evgeny MorozovKultur der Digitalität by Felix Stalder
Technology Criticism
10 books — 2 voters

Fic by Anne JamisonThe Fangirl's Guide to the Galaxy by Sam MaggsTextual Poachers by Henry JenkinsFan Fiction and Fan Communities in the Age of the Internet by Karen HelleksonThe Adoring Audience by Lisa A. Lewis
Fandom and Fanfiction Studies
151 books — 31 voters

Mark Duffett
As fandom scholars who are also music lovers, we have focused on the noon heat of passion, not the ways in which fandom can wax and wane. Even the precise reasons why any particular individual's fandom might end have rarely been examined and are poorly understood. Fandom always just seems there. Our relative blindness to its beginnings, endings and history is endemic to the field. ...more
Mark Duffett, Fan Identities and Practices in Context: Dedicated to Music

Devin C. Griffiths
For all the talk about the merging of film and video game, and for all its inevitability, perhaps the secret of true convergence lies not in an external reality , but in an internal truth: What kids seek from video games is what we all seek from our own distractions--be they movies, radio, comic books, literature, or art: an escape from the mundane to the sublime, where our imaginations make of us heroes, lovers, warriors, and gods.
Devin C. Griffiths, Virtual Ascendance: Video Games and the Remaking of Reality

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A collaborative reading list for understanding, surviving, and fighting in Trump's America. …more
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