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  title author my rating shelves date started date finished added by date added Down arrow  
The Kobold Guide to Board Game Design by Mike Selinker The Kobold Guide to Board Game Design Selinker, Mike read     Tim Moore 2012/02/24 view activity »
Patterns in Game Design by Staffan Björk Patterns in Game Design Björk, Staffan read     Tim Moore 2012/02/24 view activity »
Game Design Workshop by Tracy Fullerton Game Design Workshop: Designing, Prototyping, & Playtesting Games Fullerton, Tracy read     Tim Moore 2012/02/24 view activity »
Tabletop by Drew Davidson Tabletop: Analog Game Design Davidson, Drew read     Tim Moore 2012/02/24 view activity »
Critical Play by Mary Flanagan Critical Play: Radical Game Design Flanagan, Mary read     Tim Moore 2012/02/24 view activity »
Game Design Workshop by Tracy Fullerton Game Design Workshop: A Playcentric Approach to Creating Innovative Games Fullerton, Tracy read     Tim Moore 2012/02/24 view activity »
A Theory Of Fun For Game Design by Ralph Koster A Theory Of Fun For Game Design Koster, Ralph read     Tim Moore 2012/02/24 view activity »
Blazing Aces! by Reiner Knizia Blazing Aces! Knizia, Reiner read     Tim Moore 2012/02/24 view activity »
Dice Games Properly Explained by Reiner Knizia Dice Games Properly Explained Knizia, Reiner read     Tim Moore 2012/02/24 view activity »
Rules of Play by Katie Salen Tekinbaş Rules of Play: Game Design Fundamentals Tekinbaş, Katie Salen read     Tim Moore 2012/02/24 view activity »
The Game Design Reader by Katie Salen The Game Design Reader: A Rules of Play Anthology Salen, Katie read     Tim Moore 2012/02/24 view activity »


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