The C Programming Language by Brian W. KernighanStructure and Interpretation of Computer Programs by Harold AbelsonThe C++ Programming Language by Bjarne StroustrupIntroduction to Algorithms by Thomas H. CormenGame Programming Patterns by Robert Nystrom
A Study Path For Game Programmer
102 books — 6 voters
The Shock Doctrine by Naomi KleinA People’s History of the United States by Howard Zinn1984 by George OrwellThe Communist Manifesto by Karl MarxManufacturing Consent by Edward S. Herman
Best Left-Texts
667 books — 360 voters

On Writing by Stephen  KingThe Elements of Style by William Strunk Jr.Bird by Bird by Anne LamottWriting Down the Bones by Natalie GoldbergEats, Shoots & Leaves by Lynne Truss
Best Books on Writing
799 books — 1,328 voters

John Adams by David McCulloughThe Rise and Fall of the Third Reich by William L. Shirer1776 by David McCulloughTeam of Rivals by Doris Kearns GoodwinThe Guns of August by Barbara W. Tuchman
Best History Books
3,726 books — 3,764 voters
Animal Farm by George OrwellThe Little Prince by Antoine de Saint-ExupéryThe Prince by Niccolò MachiavelliThe Communist Manifesto by Karl MarxThe Metamorphosis by Franz Kafka
Most influential books under 100 pages
251 books — 922 voters

Sophie’s World by Jostein GaarderThe Republic by PlatoThe Story of Philosophy by Will DurantA History of Western Philosophy by Bertrand RussellSiddhartha by Hermann Hesse
Best Philosophy Introductions
223 books — 282 voters
Locke & Key, Vol. 1 by Joe HillThe Walking Dead, Vol. 1 by Robert KirkmanThe Sandman, Vol. 1 by Neil GaimanHellboy, Vol. 1 by Mike MignolaFrom Hell by Alan             Moore
Best Horror Comics/Graphic Novels!
657 books — 439 voters

Never Go With Your Gut by Gleb TsipurskyDelusions of Gender by Cordelia FineManufacturing Consent by Edward S. HermanPost-Truth by Lee McIntyreThe Problems of Philosophy by Bertrand Russell
Post Truth Reading
35 books — 12 voters
The Art of Game Design by Jesse SchellA Theory Of Fun For Game Design by Ralph KosterThe Design of Everyday Things by Donald A. NormanRules of Play by Katie Salen TekinbaşEducational Game Design Fundamentals by George Kalmpourtzis
Books Game Designers Should Read
107 books — 117 voters

One Hundred Years of Solitude by Gabriel García MárquezThe Stranger by Albert CamusThe Old Man and the Sea by Ernest HemingwaySiddhartha by Hermann HesseLord of the Flies by William Golding
Nobel Laureates
660 books — 566 voters
Memoirs of a Geisha by Arthur GoldenShōgun by James ClavellNorwegian Wood by Haruki MurakamiThe Wind-Up Bird Chronicle by Haruki MurakamiTokyo Vice by Jake Adelstein
Best Books About Japan
516 books — 356 voters


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