The C Programming Language by Brian W. KernighanStructure and Interpretation of Computer Programs by Harold AbelsonThe C++ Programming Language by Bjarne StroustrupIntroduction to Algorithms by Thomas H. CormenGame Programming Patterns by Robert Nystrom
A Study Path For Game Programmer
102 books — 6 voters
The Shock Doctrine by Naomi KleinA People’s History of the United States by Howard Zinn1984 by George OrwellThe Communist Manifesto by Karl MarxManufacturing Consent by Edward S. Herman
Best Left-Texts
683 books — 372 voters

On Writing by Stephen  KingThe Elements of Style by William Strunk Jr.Bird by Bird by Anne LamottWriting Down the Bones by Natalie GoldbergEats, Shoots & Leaves by Lynne Truss
Best Books on Writing
808 books — 1,344 voters

John Adams by David McCulloughThe Rise and Fall of the Third Reich by William L. Shirer1776 by David McCulloughThe Guns of August by Barbara W. TuchmanTeam of Rivals by Doris Kearns Goodwin
Best History Books
4,150 books — 4,791 voters
Animal Farm by George OrwellThe Little Prince by Antoine de Saint-ExupéryThe Prince by Niccolò MachiavelliThe Communist Manifesto by Karl MarxThe Metamorphosis by Franz Kafka
Most influential books under 100 pages
308 books — 1,003 voters

TaoTuning by Adrian EmerySophie’s World by Jostein GaarderThe Republic by PlatoThe Story of Philosophy by Will DurantA History of Western Philosophy by Bertrand Russell
Best Philosophy Introductions
248 books — 383 voters
Locke & Key, Vol. 1 by Joe  HillThe Walking Dead, Vol. 1 by Robert KirkmanThe Sandman, Vol. 1 by Neil GaimanHellboy, Vol. 1 by Mike MignolaUzumaki by Junji Ito
Best Horror Comics/Graphic Novels!
677 books — 450 voters

Never Go with Your Gut by Gleb TsipurskyDelusions of Gender by Cordelia FineManufacturing Consent by Edward S. HermanPost-Truth by Lee McIntyreThe Problems of Philosophy by Bertrand Russell
Post Truth Reading
39 books — 16 voters
The Art of Game Design by Jesse SchellA Theory Of Fun For Game Design by Ralph KosterRules of Play by Katie Salen TekinbaşThe Design of Everyday Things by Donald A. NormanEducational Game Design Fundamentals by George Kalmpourtzis
Books Game Designers Should Read
107 books — 114 voters

The Stranger by Albert CamusOne Hundred Years of Solitude by Gabriel García MárquezThe Old Man and the Sea by Ernest HemingwaySiddhartha by Hermann HesseLord of the Flies by William Golding
Nobel Laureates
674 books — 577 voters
Memoirs of a Geisha by Arthur GoldenShōgun by James ClavellNorwegian Wood by Haruki MurakamiThe Wind-Up Bird Chronicle by Haruki MurakamiTokyo Vice by Jake Adelstein
Best Books About Japan
537 books — 363 voters


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