Game Studies Books

Showing 1-50 of 918
Homo Ludens: A Study of the Play Element in Culture Homo Ludens: A Study of the Play Element in Culture (Paperback)
by (shelved 29 times as game-studies)
avg rating 3.99 — 2,990 ratings — published 1938
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Hamlet on the Holodeck: The Future of Narrative in Cyberspace Hamlet on the Holodeck: The Future of Narrative in Cyberspace (Paperback)
by (shelved 27 times as game-studies)
avg rating 3.93 — 636 ratings — published 1997
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Persuasive Games: The Expressive Power of Videogames Persuasive Games: The Expressive Power of Videogames (Hardcover)
by (shelved 23 times as game-studies)
avg rating 3.84 — 358 ratings — published 2007
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Half-Real: Video Games Between Real Rules and Fictional Worlds Half-Real: Video Games Between Real Rules and Fictional Worlds (Hardcover)
by (shelved 22 times as game-studies)
avg rating 3.89 — 361 ratings — published 2005
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Rules of Play: Game Design Fundamentals (Mit Press) Rules of Play: Game Design Fundamentals (Mit Press)
by (shelved 19 times as game-studies)
avg rating 3.99 — 1,012 ratings — published 2003
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An Introduction to Game Studies An Introduction to Game Studies (Paperback)
by (shelved 16 times as game-studies)
avg rating 3.78 — 85 ratings — published 2008
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Man, Play and Games Man, Play and Games (Paperback)
by (shelved 16 times as game-studies)
avg rating 3.85 — 549 ratings — published 1958
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Cybertext: Perspectives on Ergodic Literature Cybertext: Perspectives on Ergodic Literature (Paperback)
by (shelved 16 times as game-studies)
avg rating 3.87 — 279 ratings — published 1997
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The Art of Failure: An Essay on the Pain of Playing Video Games (Playful Thinking Series) The Art of Failure: An Essay on the Pain of Playing Video Games (Playful Thinking Series)
by (shelved 15 times as game-studies)
avg rating 3.64 — 361 ratings — published 2013
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First Person: New Media As Story, Performance, And Game (Mit Press) First Person: New Media As Story, Performance, And Game (Mit Press)
by (shelved 15 times as game-studies)
avg rating 3.74 — 159 ratings — published 2004
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Reality is Broken: Why Games Make Us Better and How They Can Change the World Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
by (shelved 14 times as game-studies)
avg rating 3.79 — 8,345 ratings — published 2010
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Unit Operations: An Appoach to Videogame Criticism Unit Operations: An Appoach to Videogame Criticism (Hardcover)
by (shelved 13 times as game-studies)
avg rating 3.67 — 218 ratings — published 2006
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Games: Agency As Art (Thinking Art) Games: Agency As Art (Thinking Art)
by (shelved 12 times as game-studies)
avg rating 4.16 — 396 ratings — published
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How Games Move Us: Emotion by Design (Playful Thinking) How Games Move Us: Emotion by Design (Playful Thinking)
by (shelved 12 times as game-studies)
avg rating 3.59 — 488 ratings — published 2016
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The Grasshopper: Games, Life and Utopia The Grasshopper: Games, Life and Utopia (Paperback)
by (shelved 11 times as game-studies)
avg rating 4.07 — 575 ratings — published 1978
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Play Matters (Playful Thinking) Play Matters (Playful Thinking)
by (shelved 11 times as game-studies)
avg rating 3.59 — 259 ratings — published 2014
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Blood, Sweat, and Pixels Blood, Sweat, and Pixels (Kindle Edition)
by (shelved 10 times as game-studies)
avg rating 4.20 — 24,378 ratings — published 2017
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Gamer Theory Gamer Theory (Hardcover)
by (shelved 10 times as game-studies)
avg rating 3.37 — 213 ratings — published 2007
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In-Game: From Immersion to Incorporation In-Game: From Immersion to Incorporation (Hardcover)
by (shelved 10 times as game-studies)
avg rating 3.80 — 35 ratings — published 2011
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Games of Empire: Global Capitalism and Video Games (Volume 29) (Electronic Mediations) Games of Empire: Global Capitalism and Video Games (Volume 29) (Electronic Mediations)
by (shelved 9 times as game-studies)
avg rating 3.84 — 161 ratings — published 2009
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Literary Gaming Literary Gaming (Hardcover)
by (shelved 9 times as game-studies)
avg rating 3.62 — 32 ratings — published 2014
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What Video Games Have to Teach Us About Learning and Literacy What Video Games Have to Teach Us About Learning and Literacy (Paperback)
by (shelved 9 times as game-studies)
avg rating 3.90 — 1,330 ratings — published 2003
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Extra Lives: Why Video Games Matter Extra Lives: Why Video Games Matter (Hardcover)
by (shelved 9 times as game-studies)
avg rating 3.52 — 3,708 ratings — published 2010
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A Casual Revolution: Reinventing Video Games and Their Players A Casual Revolution: Reinventing Video Games and Their Players (Hardcover)
by (shelved 9 times as game-studies)
avg rating 3.50 — 177 ratings — published 2009
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Gaming: Essays On Algorithmic Culture (Volume 18) (Electronic Mediations) Gaming: Essays On Algorithmic Culture (Volume 18) (Electronic Mediations)
by (shelved 9 times as game-studies)
avg rating 3.74 — 197 ratings — published 2006
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Handmade Pixels: Independent Video Games and the Quest for Authenticity (Mit Press) Handmade Pixels: Independent Video Games and the Quest for Authenticity (Mit Press)
by (shelved 8 times as game-studies)
avg rating 3.73 — 33 ratings — published
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Role-Playing Game Studies: Transmedia Foundations Role-Playing Game Studies: Transmedia Foundations (Hardcover)
by (shelved 8 times as game-studies)
avg rating 4.50 — 18 ratings — published 2018
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Uncertainty in Games (Playful Thinking) Uncertainty in Games (Playful Thinking)
by (shelved 8 times as game-studies)
avg rating 3.53 — 364 ratings — published 2013
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The Ambiguity of Play The Ambiguity of Play (Paperback)
by (shelved 8 times as game-studies)
avg rating 3.95 — 133 ratings — published 1998
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Beyond Choices: The Design of Ethical Gameplay Beyond Choices: The Design of Ethical Gameplay (Hardcover)
by (shelved 8 times as game-studies)
avg rating 3.76 — 41 ratings — published 2013
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Critical Play: Radical Game Design Critical Play: Radical Game Design (Hardcover)
by (shelved 8 times as game-studies)
avg rating 3.92 — 157 ratings — published 2009
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How to Do Things with Videogames (Electronic Mediations) How to Do Things with Videogames (Electronic Mediations)
by (shelved 8 times as game-studies)
avg rating 3.62 — 494 ratings — published 2011
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A Theory Of Fun For Game Design A Theory Of Fun For Game Design (Paperback)
by (shelved 8 times as game-studies)
avg rating 3.90 — 3,455 ratings — published 2004
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Repairing Play: A Black Phenomenology (Playful Thinking) Repairing Play: A Black Phenomenology (Playful Thinking)
by (shelved 7 times as game-studies)
avg rating 4.52 — 27 ratings — published
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Real Games: What's Legitimate and What's Not in Contemporary Videogames (Playful Thinking) Real Games: What's Legitimate and What's Not in Contemporary Videogames (Playful Thinking)
by (shelved 7 times as game-studies)
avg rating 4.19 — 16 ratings — published
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Queer Game Studies Queer Game Studies (Hardcover)
by (shelved 7 times as game-studies)
avg rating 4.34 — 70 ratings — published
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Marx at the Arcade: Consoles, Controllers, and Class Struggle Marx at the Arcade: Consoles, Controllers, and Class Struggle (Paperback)
by (shelved 7 times as game-studies)
avg rating 3.54 — 337 ratings — published 2019
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Shared Fantasy: Role Playing Games as Social Worlds Shared Fantasy: Role Playing Games as Social Worlds (Paperback)
by (shelved 7 times as game-studies)
avg rating 3.85 — 112 ratings — published 1983
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How to Talk about Videogames (Volume 47) (Electronic Mediations) How to Talk about Videogames (Volume 47) (Electronic Mediations)
by (shelved 7 times as game-studies)
avg rating 3.65 — 237 ratings — published 2015
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Replay: The History of Video Games Replay: The History of Video Games (Paperback)
by (shelved 7 times as game-studies)
avg rating 4.04 — 1,500 ratings — published 2010
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The Art of Game Design: A Book of Lenses The Art of Game Design: A Book of Lenses (Paperback)
by (shelved 7 times as game-studies)
avg rating 4.39 — 3,406 ratings — published 2008
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Third Person: Authoring and Exploring Vast Narratives (Mit Press) Third Person: Authoring and Exploring Vast Narratives (Mit Press)
by (shelved 7 times as game-studies)
avg rating 4.07 — 46 ratings — published 2009
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Gaming as Culture: Essays on Reality, Identity and Experience in Fantasy Games Gaming as Culture: Essays on Reality, Identity and Experience in Fantasy Games (Paperback)
by (shelved 7 times as game-studies)
avg rating 3.54 — 28 ratings — published 2006
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The Game Design Reader: A Rules of Play Anthology (Mit Press) The Game Design Reader: A Rules of Play Anthology (Mit Press)
by (shelved 7 times as game-studies)
avg rating 4.06 — 135 ratings — published 2005
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The Stuff Games Are Made of The Stuff Games Are Made of (ebook)
by (shelved 6 times as game-studies)
avg rating 4.15 — 40 ratings — published
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The Videogame Industry Does Not Exist: Why We Should Think Beyond Commercial Game Production The Videogame Industry Does Not Exist: Why We Should Think Beyond Commercial Game Production (Paperback)
by (shelved 6 times as game-studies)
avg rating 4.08 — 40 ratings — published
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The World Is Born from Zero: Understanding Speculation and Video Games The World Is Born from Zero: Understanding Speculation and Video Games (ebook)
by (shelved 6 times as game-studies)
avg rating 4.27 — 41 ratings — published 2022
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Video Games Have Always Been Queer (Postmillennial Pop, 16) Video Games Have Always Been Queer (Postmillennial Pop, 16)
by (shelved 6 times as game-studies)
avg rating 4.16 — 88 ratings — published
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