76 books
—
37 voters
Games Books
Showing 1-50 of 16,828
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture (Paperback)
by (shelved 154 times as games)
avg rating 4.30 — 20,163 ratings — published 2003
Blood, Sweat, and Pixels (Kindle Edition)
by (shelved 150 times as games)
avg rating 4.20 — 24,544 ratings — published 2017
The Art of Game Design: A Book of Lenses (Paperback)
by (shelved 147 times as games)
avg rating 4.39 — 3,420 ratings — published 2008
Ready Player One (Ready Player One, #1)
by (shelved 139 times as games)
avg rating 4.23 — 1,304,669 ratings — published 2011
The Hunger Games (The Hunger Games, #1)
by (shelved 130 times as games)
avg rating 4.35 — 9,950,888 ratings — published 2008
Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
by (shelved 123 times as games)
avg rating 3.79 — 8,359 ratings — published 2010
A Theory Of Fun For Game Design (Paperback)
by (shelved 119 times as games)
avg rating 3.90 — 3,464 ratings — published 2004
Player's Handbook (Dungeons & Dragons, 5th Edition)
by (shelved 117 times as games)
avg rating 4.57 — 14,872 ratings — published 2014
Mockingjay (The Hunger Games, #3)
by (shelved 108 times as games)
avg rating 4.12 — 3,736,139 ratings — published 2010
Catching Fire (The Hunger Games, #2)
by (shelved 108 times as games)
avg rating 4.36 — 4,173,943 ratings — published 2009
Tomorrow, and Tomorrow, and Tomorrow (Hardcover)
by (shelved 93 times as games)
avg rating 4.12 — 1,366,496 ratings — published 2022
Rules of Play: Game Design Fundamentals (Mit Press)
by (shelved 92 times as games)
avg rating 3.99 — 1,014 ratings — published 2003
Dungeon Master's Guide (Dungeons & Dragons, 5th Edition)
by (shelved 77 times as games)
avg rating 4.49 — 8,001 ratings — published 2014
Extra Lives: Why Video Games Matter (Hardcover)
by (shelved 66 times as games)
avg rating 3.52 — 3,715 ratings — published 2010
Bobby Fischer Teaches Chess (Paperback)
by (shelved 64 times as games)
avg rating 4.02 — 7,223 ratings — published 1966
Press Reset: Ruin and Recovery in the Video Game Industry (Paperback)
by (shelved 63 times as games)
avg rating 4.05 — 8,064 ratings — published 2021
Console Wars: Sega, Nintendo, and the Battle that Defined a Generation (Hardcover)
by (shelved 61 times as games)
avg rating 3.97 — 12,046 ratings — published 2014
Monster Manual (Dungeons & Dragons, 5th Edition)
by (shelved 58 times as games)
avg rating 4.56 — 6,251 ratings — published 2014
Escape from Mr. Lemoncello's Library (Mr. Lemoncello's Library, #1)
by (shelved 58 times as games)
avg rating 4.12 — 62,054 ratings — published 2013
Replay: The History of Video Games (Paperback)
by (shelved 58 times as games)
avg rating 4.04 — 1,507 ratings — published 2010
The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World (Paperback)
by (shelved 58 times as games)
avg rating 4.13 — 3,025 ratings — published 2001
Homo Ludens: A Study of the Play Element in Culture (Paperback)
by (shelved 57 times as games)
avg rating 3.99 — 3,010 ratings — published 1938
The Inheritance Games (The Inheritance Games, #1)
by (shelved 56 times as games)
avg rating 4.12 — 1,084,138 ratings — published 2020
Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It (Hardcover)
by (shelved 55 times as games)
avg rating 3.72 — 5,110 ratings — published 2013
Caraval (Caraval, #1)
by (shelved 53 times as games)
avg rating 3.97 — 886,642 ratings — published 2016
Ender’s Game (Ender's Saga, #1)
by (shelved 53 times as games)
avg rating 4.31 — 1,476,643 ratings — published 1985
Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Paperback)
by (shelved 51 times as games)
avg rating 4.11 — 512 ratings — published 2008
The Player of Games (Culture, #2)
by (shelved 51 times as games)
avg rating 4.28 — 80,983 ratings — published 1988
Dungeon Masters Guide (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 51 times as games)
avg rating 4.36 — 2,334 ratings — published 1979
Hoyle's Rules of Games (Mass Market Paperback)
by (shelved 50 times as games)
avg rating 3.96 — 420 ratings — published 1946
Playing at the World: A History of Simulating Wars, People, and Fantastic Adventure from Chess to Role-Playing Games (Mass Market Paperback)
by (shelved 49 times as games)
avg rating 4.11 — 581 ratings — published 2012
Players Handbook (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 48 times as games)
avg rating 4.29 — 2,591 ratings — published 1978
Characteristics of Games (Hardcover)
by (shelved 47 times as games)
avg rating 4.12 — 242 ratings — published 2012
Word Freak: Heartbreak, Triumph, Genius, and Obsession in the World of Competitive Scrabble Players (Paperback)
by (shelved 46 times as games)
avg rating 3.83 — 5,631 ratings — published 2002
Monster Manual (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 45 times as games)
avg rating 4.26 — 2,629 ratings — published 1977
Sid Meier's Memoir!: A Life in Computer Games (Hardcover)
by (shelved 44 times as games)
avg rating 4.18 — 3,656 ratings — published 2020
Uncertainty in Games (Playful Thinking)
by (shelved 44 times as games)
avg rating 3.53 — 363 ratings — published 2013
Level Up!: The Guide to Great Video Game Design (Paperback)
by (shelved 42 times as games)
avg rating 4.09 — 1,136 ratings — published 2010
Call of Cthulhu: Horror Roleplaying (Call of Cthulhu RPG)
by (shelved 41 times as games)
avg rating 4.46 — 8,223 ratings — published 1981
Super Mario: How Nintendo Conquered America (Hardcover)
by (shelved 41 times as games)
avg rating 3.83 — 5,386 ratings — published 2011
The Queen's Gambit (Paperback)
by (shelved 41 times as games)
avg rating 4.18 — 137,979 ratings — published 1983
Persuasive Games: The Expressive Power of Videogames (Hardcover)
by (shelved 41 times as games)
avg rating 3.84 — 358 ratings — published 2007
Game Feel (Morgan Kaufmann Game Design Books)
by (shelved 40 times as games)
avg rating 3.91 — 381 ratings — published 2008
The Theory of Poker: A Professional Poker Player Teaches You How To Think Like One (Paperback)
by (shelved 37 times as games)
avg rating 4.02 — 2,811 ratings — published 1983
Game Over, Press Start to Continue: How Nintendo Conquered the World (Paperback)
by (shelved 36 times as games)
avg rating 4.11 — 1,583 ratings — published 1993
Mass Effect: Revelation (Mass Effect, #1)
by (shelved 36 times as games)
avg rating 3.73 — 14,308 ratings — published 2007
Player's Handbook (Dungeons & Dragons, 3.5rd Edition)
by (shelved 36 times as games)
avg rating 4.15 — 4,287 ratings — published 2003
How to Do Things with Videogames (Electronic Mediations)
by (shelved 35 times as games)
avg rating 3.62 — 494 ratings — published 2011
The Grasshopper: Games, Life and Utopia (Paperback)
by (shelved 35 times as games)
avg rating 4.07 — 577 ratings — published 1978
Renaissance (Assassin's Creed, #1)
by (shelved 35 times as games)
avg rating 3.72 — 19,523 ratings — published 2009
“But is it not already an insult to call chess anything so narrow as a game? Is it not also a science, an art, hovering between these categories like Muhammad's coffin between heaven and earth, a unique yoking of opposites, ancient and yet eternally new, mechanically constituted and yet an activity of the imagination alone, limited to a fixed geometric area but unlimited in its permutations, constantly evolving and yet sterile, a cogitation producing nothing, a mathematics calculating nothing, an art without an artwork, an architecture without substance and yet demonstrably more durable in its essence and actual form than all books and works, the only game that belongs to all peoples and all eras, while no one knows what god put it on earth to deaden boredom, sharpen the mind, and fortify the spirit?”
― Chess Story
― Chess Story
“Words don’t have the power to hurt you, unless that person meant more to you than you are willing to confess.”
―
―












