Games Books

Showing 1-50 of 16,595
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture (Paperback)
by (shelved 151 times as games)
avg rating 4.29 — 20,014 ratings — published 2003
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The Art of Game Design: A Book of Lenses The Art of Game Design: A Book of Lenses (Paperback)
by (shelved 149 times as games)
avg rating 4.39 — 3,397 ratings — published 2008
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Blood, Sweat, and Pixels Blood, Sweat, and Pixels (Kindle Edition)
by (shelved 149 times as games)
avg rating 4.20 — 24,244 ratings — published 2017
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Ready Player One (Ready Player One, #1) Ready Player One (Ready Player One, #1)
by (shelved 141 times as games)
avg rating 4.23 — 1,291,754 ratings — published 2011
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The Hunger Games (The Hunger Games, #1) The Hunger Games (The Hunger Games, #1)
by (shelved 128 times as games)
avg rating 4.35 — 9,816,532 ratings — published 2008
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Reality is Broken: Why Games Make Us Better and How They Can Change the World Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
by (shelved 122 times as games)
avg rating 3.79 — 8,341 ratings — published 2010
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Player's Handbook (Dungeons & Dragons, 5th Edition) Player's Handbook (Dungeons & Dragons, 5th Edition)
by (shelved 117 times as games)
avg rating 4.57 — 14,746 ratings — published 2014
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A Theory Of Fun For Game Design A Theory Of Fun For Game Design (Paperback)
by (shelved 117 times as games)
avg rating 3.90 — 3,448 ratings — published 2004
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Mockingjay (The Hunger Games, #3) Mockingjay (The Hunger Games, #3)
by (shelved 107 times as games)
avg rating 4.12 — 3,687,466 ratings — published 2010
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Catching Fire (The Hunger Games, #2) Catching Fire (The Hunger Games, #2)
by (shelved 107 times as games)
avg rating 4.35 — 4,118,010 ratings — published 2009
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Tomorrow, and Tomorrow, and Tomorrow Tomorrow, and Tomorrow, and Tomorrow (Hardcover)
by (shelved 92 times as games)
avg rating 4.12 — 1,331,480 ratings — published 2022
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Rules of Play: Game Design Fundamentals (Mit Press) Rules of Play: Game Design Fundamentals (Mit Press)
by (shelved 91 times as games)
avg rating 3.99 — 1,011 ratings — published 2003
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Dungeon Master's Guide (Dungeons & Dragons, 5th Edition) Dungeon Master's Guide (Dungeons & Dragons, 5th Edition)
by (shelved 76 times as games)
avg rating 4.49 — 7,917 ratings — published 2014
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Extra Lives: Why Video Games Matter Extra Lives: Why Video Games Matter (Hardcover)
by (shelved 66 times as games)
avg rating 3.52 — 3,704 ratings — published 2010
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Bobby Fischer Teaches Chess Bobby Fischer Teaches Chess (Paperback)
by (shelved 63 times as games)
avg rating 4.02 — 7,133 ratings — published 1966
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Press Reset: Ruin and Recovery in the Video Game Industry Press Reset: Ruin and Recovery in the Video Game Industry (Paperback)
by (shelved 62 times as games)
avg rating 4.05 — 7,937 ratings — published 2021
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Console Wars: Sega, Nintendo, and the Battle that Defined a Generation Console Wars: Sega, Nintendo, and the Battle that Defined a Generation (Hardcover)
by (shelved 62 times as games)
avg rating 3.97 — 11,976 ratings — published 2014
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The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World (Paperback)
by (shelved 59 times as games)
avg rating 4.13 — 3,005 ratings — published 2001
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Monster Manual (Dungeons & Dragons, 5th Edition) Monster Manual (Dungeons & Dragons, 5th Edition)
by (shelved 58 times as games)
avg rating 4.56 — 6,182 ratings — published 2014
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Escape from Mr. Lemoncello's Library (Mr. Lemoncello's Library, #1) Escape from Mr. Lemoncello's Library (Mr. Lemoncello's Library, #1)
by (shelved 58 times as games)
avg rating 4.12 — 61,558 ratings — published 2013
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Replay: The History of Video Games Replay: The History of Video Games (Paperback)
by (shelved 58 times as games)
avg rating 4.04 — 1,495 ratings — published 2010
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Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It (Hardcover)
by (shelved 56 times as games)
avg rating 3.72 — 5,084 ratings — published 2013
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Homo Ludens: A Study of the Play Element in Culture Homo Ludens: A Study of the Play Element in Culture (Paperback)
by (shelved 56 times as games)
avg rating 3.99 — 2,975 ratings — published 1938
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The Inheritance Games (The Inheritance Games, #1) The Inheritance Games (The Inheritance Games, #1)
by (shelved 54 times as games)
avg rating 4.12 — 1,059,568 ratings — published 2020
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Ender’s Game (Ender's Saga, #1) Ender’s Game (Ender's Saga, #1)
by (shelved 53 times as games)
avg rating 4.31 — 1,468,484 ratings — published 1985
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Game Design Workshop: A Playcentric Approach to Creating Innovative Games Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Paperback)
by (shelved 51 times as games)
avg rating 4.10 — 511 ratings — published 2008
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Caraval (Caraval, #1) Caraval (Caraval, #1)
by (shelved 51 times as games)
avg rating 3.97 — 856,926 ratings — published 2016
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Dungeon Masters Guide (Advanced Dungeons & Dragons, 1st Edition) Dungeon Masters Guide (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 51 times as games)
avg rating 4.36 — 2,330 ratings — published 1979
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The Player of Games (Culture, #2) The Player of Games (Culture, #2)
by (shelved 50 times as games)
avg rating 4.28 — 80,203 ratings — published 1988
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Hoyle's Rules of Games Hoyle's Rules of Games (Mass Market Paperback)
by (shelved 50 times as games)
avg rating 3.96 — 420 ratings — published 1946
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Playing at the World: A History of Simulating Wars, People, and Fantastic Adventure from Chess to Role-Playing Games Playing at the World: A History of Simulating Wars, People, and Fantastic Adventure from Chess to Role-Playing Games (Mass Market Paperback)
by (shelved 49 times as games)
avg rating 4.11 — 580 ratings — published 2012
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Players Handbook (Advanced Dungeons & Dragons, 1st Edition) Players Handbook (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 48 times as games)
avg rating 4.29 — 2,586 ratings — published 1978
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Characteristics of Games Characteristics of Games (Hardcover)
by (shelved 47 times as games)
avg rating 4.12 — 241 ratings — published 2012
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Word Freak: Heartbreak, Triumph, Genius, and Obsession in the World of Competitive Scrabble Players Word Freak: Heartbreak, Triumph, Genius, and Obsession in the World of Competitive Scrabble Players (Paperback)
by (shelved 46 times as games)
avg rating 3.82 — 5,605 ratings — published 2002
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Monster Manual (Advanced Dungeons & Dragons, 1st Edition) Monster Manual (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 45 times as games)
avg rating 4.26 — 2,628 ratings — published 1977
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Sid Meier's Memoir!: A Life in Computer Games Sid Meier's Memoir!: A Life in Computer Games (Hardcover)
by (shelved 44 times as games)
avg rating 4.18 — 3,598 ratings — published 2020
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Uncertainty in Games (Playful Thinking) Uncertainty in Games (Playful Thinking)
by (shelved 44 times as games)
avg rating 3.53 — 363 ratings — published 2013
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Call of Cthulhu: Horror Roleplaying (Call of Cthulhu RPG) Call of Cthulhu: Horror Roleplaying (Call of Cthulhu RPG)
by (shelved 42 times as games)
avg rating 4.46 — 8,222 ratings — published 1981
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Level Up!: The Guide to Great Video Game Design Level Up!: The Guide to Great Video Game Design (Paperback)
by (shelved 42 times as games)
avg rating 4.09 — 1,129 ratings — published 2010
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Super Mario: How Nintendo Conquered America Super Mario: How Nintendo Conquered America (Hardcover)
by (shelved 41 times as games)
avg rating 3.83 — 5,355 ratings — published 2011
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Game Feel (Morgan Kaufmann Game Design Books) Game Feel (Morgan Kaufmann Game Design Books)
by (shelved 41 times as games)
avg rating 3.90 — 379 ratings — published 2008
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Persuasive Games: The Expressive Power of Videogames Persuasive Games: The Expressive Power of Videogames (Hardcover)
by (shelved 41 times as games)
avg rating 3.84 — 358 ratings — published 2007
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The Queen's Gambit The Queen's Gambit (Paperback)
by (shelved 40 times as games)
avg rating 4.18 — 136,589 ratings — published 1983
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Game Over, Press Start to Continue: How Nintendo Conquered the World Game Over, Press Start to Continue: How Nintendo Conquered the World (Paperback)
by (shelved 37 times as games)
avg rating 4.11 — 1,573 ratings — published 1993
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Mass Effect: Revelation (Mass Effect, #1) Mass Effect: Revelation (Mass Effect, #1)
by (shelved 37 times as games)
avg rating 3.73 — 14,184 ratings — published 2007
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Renaissance (Assassin's Creed, #1) Renaissance (Assassin's Creed, #1)
by (shelved 36 times as games)
avg rating 3.72 — 19,371 ratings — published 2009
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The Theory of Poker: A Professional Poker Player Teaches You How To Think Like One The Theory of Poker: A Professional Poker Player Teaches You How To Think Like One (Paperback)
by (shelved 36 times as games)
avg rating 4.03 — 2,795 ratings — published 1983
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Player's Handbook (Dungeons & Dragons, 3.5rd Edition) Player's Handbook (Dungeons & Dragons, 3.5rd Edition)
by (shelved 36 times as games)
avg rating 4.15 — 4,276 ratings — published 2003
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How to Do Things with Videogames (Electronic Mediations) How to Do Things with Videogames (Electronic Mediations)
by (shelved 35 times as games)
avg rating 3.62 — 493 ratings — published 2011
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The Grasshopper: Games, Life and Utopia The Grasshopper: Games, Life and Utopia (Paperback)
by (shelved 35 times as games)
avg rating 4.08 — 574 ratings — published 1978
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Pathfinder Module by Crystal FrasierPathfinder Module by Brandon HodgePathfinder Module by Mike ShelPathfinder Module J4 by Michael KortesPathfinder Module by Neil Spicer
Pathfinder Modules
43 books — 7 voters
Harry Potter and the Sorcerer's Stone by J.K. RowlingThe Hunger Games by Suzanne CollinsThe Lightning Thief by Rick RiordanHarry Potter and the Chamber of Secrets by J.K. RowlingHarry Potter and the Goblet of Fire by J.K. Rowling
Totally GREAT Books!
690 books — 319 voters

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Shannon L. Alder
“The daggers of silence last longer than anything ever spoken.”
Shannon L. Alder

Benjamin Franklin
“We do not stop playing because we grow old, we grow old because we stop playing!”
Benjamin Franklin

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