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Games Books
Showing 1-50 of 17,519
Blood, Sweat, and Pixels (Kindle Edition)
by (shelved 160 times as games)
avg rating 4.20 — 25,647 ratings — published 2017
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture (Paperback)
by (shelved 158 times as games)
avg rating 4.30 — 20,724 ratings — published 2003
The Art of Game Design: A Book of Lenses (Paperback)
by (shelved 155 times as games)
avg rating 4.39 — 3,499 ratings — published 2008
Ready Player One (Ready Player One, #1)
by (shelved 139 times as games)
avg rating 4.22 — 1,346,410 ratings — published 2011
The Hunger Games (The Hunger Games, #1)
by (shelved 130 times as games)
avg rating 4.36 — 10,289,002 ratings — published 2008
A Theory Of Fun For Game Design (Paperback)
by (shelved 126 times as games)
avg rating 3.90 — 3,535 ratings — published 2004
Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
by (shelved 124 times as games)
avg rating 3.79 — 8,414 ratings — published 2010
Player's Handbook (Dungeons & Dragons, 5th Edition)
by (shelved 118 times as games)
avg rating 4.57 — 15,207 ratings — published 2014
Mockingjay (The Hunger Games, #3)
by (shelved 107 times as games)
avg rating 4.13 — 3,878,727 ratings — published 2010
Catching Fire (The Hunger Games, #2)
by (shelved 107 times as games)
avg rating 4.36 — 4,338,458 ratings — published 2009
Tomorrow, and Tomorrow, and Tomorrow (Paperback)
by (shelved 99 times as games)
avg rating 4.10 — 1,470,967 ratings — published 2022
Rules of Play: Game Design Fundamentals (Mit Press)
by (shelved 95 times as games)
avg rating 3.99 — 1,032 ratings — published 2003
Dungeon Master's Guide (Dungeons & Dragons, 5th Edition)
by (shelved 77 times as games)
avg rating 4.49 — 8,174 ratings — published 2014
Press Reset: Ruin and Recovery in the Video Game Industry (Paperback)
by (shelved 68 times as games)
avg rating 4.05 — 8,499 ratings — published 2021
Console Wars: Sega, Nintendo, and the Battle that Defined a Generation (Hardcover)
by (shelved 66 times as games)
avg rating 3.97 — 12,317 ratings — published 2014
Extra Lives: Why Video Games Matter (Hardcover)
by (shelved 66 times as games)
avg rating 3.52 — 3,736 ratings — published 2010
Bobby Fischer Teaches Chess (Paperback)
by (shelved 66 times as games)
avg rating 4.02 — 7,498 ratings — published 1966
Homo Ludens: A Study of the Play Element in Culture (Paperback)
by (shelved 62 times as games)
avg rating 3.98 — 3,154 ratings — published 1938
The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World (Paperback)
by (shelved 61 times as games)
avg rating 4.13 — 3,205 ratings — published 2001
The Inheritance Games (The Inheritance Games, #1)
by (shelved 61 times as games)
avg rating 4.12 — 1,157,091 ratings — published 2020
Replay: The History of Video Games (Paperback)
by (shelved 61 times as games)
avg rating 4.04 — 1,532 ratings — published 2010
Escape from Mr. Lemoncello's Library (Mr. Lemoncello's Library, #1)
by (shelved 59 times as games)
avg rating 4.12 — 63,886 ratings — published 2013
Monster Manual (Dungeons & Dragons, 5th Edition)
by (shelved 58 times as games)
avg rating 4.56 — 6,393 ratings — published 2014
Caraval (Caraval, #1)
by (shelved 56 times as games)
avg rating 3.97 — 981,506 ratings — published 2016
Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It (Hardcover)
by (shelved 55 times as games)
avg rating 3.73 — 5,202 ratings — published 2013
Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Paperback)
by (shelved 54 times as games)
avg rating 4.11 — 520 ratings — published 2008
Ender’s Game (Ender's Saga, #1)
by (shelved 53 times as games)
avg rating 4.31 — 1,504,888 ratings — published 1985
Dungeon Masters Guide (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 52 times as games)
avg rating 4.36 — 2,333 ratings — published 1979
The Player of Games (Culture, #2)
by (shelved 51 times as games)
avg rating 4.28 — 84,187 ratings — published 1988
Playing at the World: A History of Simulating Wars, People, and Fantastic Adventure from Chess to Role-Playing Games (Mass Market Paperback)
by (shelved 50 times as games)
avg rating 4.12 — 585 ratings — published 2012
Hoyle's Rules of Games (Mass Market Paperback)
by (shelved 50 times as games)
avg rating 3.96 — 421 ratings — published 1946
Sid Meier's Memoir!: A Life in Computer Games (Hardcover)
by (shelved 49 times as games)
avg rating 4.18 — 3,846 ratings — published 2020
Players Handbook (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 48 times as games)
avg rating 4.29 — 2,603 ratings — published 1978
Characteristics of Games (Hardcover)
by (shelved 47 times as games)
avg rating 4.11 — 252 ratings — published 2012
Uncertainty in Games (Playful Thinking)
by (shelved 46 times as games)
avg rating 3.53 — 374 ratings — published 2013
Word Freak: Heartbreak, Triumph, Genius, and Obsession in the World of Competitive Scrabble Players (Paperback)
by (shelved 46 times as games)
avg rating 3.83 — 5,689 ratings — published 2002
Monster Manual (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 45 times as games)
avg rating 4.26 — 2,634 ratings — published 1977
Game Feel (Morgan Kaufmann Game Design Books)
by (shelved 44 times as games)
avg rating 3.90 — 394 ratings — published 2008
Persuasive Games: The Expressive Power of Videogames (Hardcover)
by (shelved 44 times as games)
avg rating 3.84 — 364 ratings — published 2007
Level Up!: The Guide to Great Video Game Design (Paperback)
by (shelved 43 times as games)
avg rating 4.08 — 1,162 ratings — published 2010
Super Mario: How Nintendo Conquered America (Hardcover)
by (shelved 43 times as games)
avg rating 3.83 — 5,566 ratings — published 2011
Call of Cthulhu: Horror Roleplaying (Call of Cthulhu RPG)
by (shelved 42 times as games)
avg rating 4.46 — 8,232 ratings — published 1981
The Queen's Gambit (Paperback)
by (shelved 42 times as games)
avg rating 4.18 — 143,033 ratings — published 1983
The Grasshopper: Games, Life and Utopia (Paperback)
by (shelved 40 times as games)
avg rating 4.07 — 621 ratings — published 1978
The Theory of Poker: A Professional Poker Player Teaches You How To Think Like One (Paperback)
by (shelved 40 times as games)
avg rating 4.02 — 2,864 ratings — published 1983
Player's Handbook (Dungeons & Dragons, 3.5rd Edition)
by (shelved 40 times as games)
avg rating 4.16 — 4,721 ratings — published 2001
Play Nice: The Rise, Fall, and Future of Blizzard Entertainment (Hardcover)
by (shelved 39 times as games)
avg rating 4.16 — 7,744 ratings — published 2024
Designing Games: A Guide to Engineering Experiences (Paperback)
by (shelved 38 times as games)
avg rating 4.48 — 549 ratings — published 2013
Man, Play and Games (Paperback)
by (shelved 37 times as games)
avg rating 3.86 — 570 ratings — published 1958
Finite and Infinite Games: A Vision of Life as Play and Possibility (Mass Market Paperback)
by (shelved 37 times as games)
avg rating 3.72 — 7,883 ratings — published 1986
“Accomplishments don’t erase shame, hatred, cruelty, silence, ignorance, discrimination, low self-esteem or immorality. It covers it up, with a creative version of pride and ego. Only restitution, forgiving yourself and others, compassion, repentance and living with dignity will ever erase the past.”
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“Insecure people only eclipse your sun because they’re jealous of your daylight and tired of their dark, starless nights.”
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