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Blood, Sweat, and Pixels Blood, Sweat, and Pixels (Kindle Edition)
by (shelved 160 times as games)
avg rating 4.20 — 25,647 ratings — published 2017
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Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture (Paperback)
by (shelved 158 times as games)
avg rating 4.30 — 20,724 ratings — published 2003
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The Art of Game Design: A Book of Lenses The Art of Game Design: A Book of Lenses (Paperback)
by (shelved 155 times as games)
avg rating 4.39 — 3,499 ratings — published 2008
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Ready Player One (Ready Player One, #1) Ready Player One (Ready Player One, #1)
by (shelved 139 times as games)
avg rating 4.22 — 1,346,410 ratings — published 2011
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The Hunger Games (The Hunger Games, #1) The Hunger Games (The Hunger Games, #1)
by (shelved 130 times as games)
avg rating 4.36 — 10,289,002 ratings — published 2008
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A Theory Of Fun For Game Design A Theory Of Fun For Game Design (Paperback)
by (shelved 126 times as games)
avg rating 3.90 — 3,535 ratings — published 2004
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Reality is Broken: Why Games Make Us Better and How They Can Change the World Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
by (shelved 124 times as games)
avg rating 3.79 — 8,414 ratings — published 2010
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Player's Handbook (Dungeons & Dragons, 5th Edition) Player's Handbook (Dungeons & Dragons, 5th Edition)
by (shelved 118 times as games)
avg rating 4.57 — 15,207 ratings — published 2014
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Mockingjay (The Hunger Games, #3) Mockingjay (The Hunger Games, #3)
by (shelved 107 times as games)
avg rating 4.13 — 3,878,727 ratings — published 2010
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Catching Fire (The Hunger Games, #2) Catching Fire (The Hunger Games, #2)
by (shelved 107 times as games)
avg rating 4.36 — 4,338,458 ratings — published 2009
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Tomorrow, and Tomorrow, and Tomorrow Tomorrow, and Tomorrow, and Tomorrow (Paperback)
by (shelved 99 times as games)
avg rating 4.10 — 1,470,967 ratings — published 2022
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Rules of Play: Game Design Fundamentals (Mit Press) Rules of Play: Game Design Fundamentals (Mit Press)
by (shelved 95 times as games)
avg rating 3.99 — 1,032 ratings — published 2003
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Dungeon Master's Guide (Dungeons & Dragons, 5th Edition) Dungeon Master's Guide (Dungeons & Dragons, 5th Edition)
by (shelved 77 times as games)
avg rating 4.49 — 8,174 ratings — published 2014
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Press Reset: Ruin and Recovery in the Video Game Industry Press Reset: Ruin and Recovery in the Video Game Industry (Paperback)
by (shelved 68 times as games)
avg rating 4.05 — 8,499 ratings — published 2021
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Console Wars: Sega, Nintendo, and the Battle that Defined a Generation Console Wars: Sega, Nintendo, and the Battle that Defined a Generation (Hardcover)
by (shelved 66 times as games)
avg rating 3.97 — 12,317 ratings — published 2014
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Extra Lives: Why Video Games Matter Extra Lives: Why Video Games Matter (Hardcover)
by (shelved 66 times as games)
avg rating 3.52 — 3,736 ratings — published 2010
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Bobby Fischer Teaches Chess Bobby Fischer Teaches Chess (Paperback)
by (shelved 66 times as games)
avg rating 4.02 — 7,498 ratings — published 1966
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Homo Ludens: A Study of the Play Element in Culture Homo Ludens: A Study of the Play Element in Culture (Paperback)
by (shelved 62 times as games)
avg rating 3.98 — 3,154 ratings — published 1938
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The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World (Paperback)
by (shelved 61 times as games)
avg rating 4.13 — 3,205 ratings — published 2001
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The Inheritance Games (The Inheritance Games, #1) The Inheritance Games (The Inheritance Games, #1)
by (shelved 61 times as games)
avg rating 4.12 — 1,157,091 ratings — published 2020
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Replay: The History of Video Games Replay: The History of Video Games (Paperback)
by (shelved 61 times as games)
avg rating 4.04 — 1,532 ratings — published 2010
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Escape from Mr. Lemoncello's Library (Mr. Lemoncello's Library, #1) Escape from Mr. Lemoncello's Library (Mr. Lemoncello's Library, #1)
by (shelved 59 times as games)
avg rating 4.12 — 63,886 ratings — published 2013
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Monster Manual (Dungeons & Dragons, 5th Edition) Monster Manual (Dungeons & Dragons, 5th Edition)
by (shelved 58 times as games)
avg rating 4.56 — 6,393 ratings — published 2014
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Caraval (Caraval, #1) Caraval (Caraval, #1)
by (shelved 56 times as games)
avg rating 3.97 — 981,506 ratings — published 2016
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Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It (Hardcover)
by (shelved 55 times as games)
avg rating 3.73 — 5,202 ratings — published 2013
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Game Design Workshop: A Playcentric Approach to Creating Innovative Games Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Paperback)
by (shelved 54 times as games)
avg rating 4.11 — 520 ratings — published 2008
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Ender’s Game (Ender's Saga, #1) Ender’s Game (Ender's Saga, #1)
by (shelved 53 times as games)
avg rating 4.31 — 1,504,888 ratings — published 1985
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Dungeon Masters Guide (Advanced Dungeons & Dragons, 1st Edition) Dungeon Masters Guide (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 52 times as games)
avg rating 4.36 — 2,333 ratings — published 1979
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The Player of Games (Culture, #2) The Player of Games (Culture, #2)
by (shelved 51 times as games)
avg rating 4.28 — 84,187 ratings — published 1988
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Playing at the World: A History of Simulating Wars, People, and Fantastic Adventure from Chess to Role-Playing Games Playing at the World: A History of Simulating Wars, People, and Fantastic Adventure from Chess to Role-Playing Games (Mass Market Paperback)
by (shelved 50 times as games)
avg rating 4.12 — 585 ratings — published 2012
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Hoyle's Rules of Games Hoyle's Rules of Games (Mass Market Paperback)
by (shelved 50 times as games)
avg rating 3.96 — 421 ratings — published 1946
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Sid Meier's Memoir!: A Life in Computer Games Sid Meier's Memoir!: A Life in Computer Games (Hardcover)
by (shelved 49 times as games)
avg rating 4.18 — 3,846 ratings — published 2020
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Players Handbook (Advanced Dungeons & Dragons, 1st Edition) Players Handbook (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 48 times as games)
avg rating 4.29 — 2,603 ratings — published 1978
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Characteristics of Games Characteristics of Games (Hardcover)
by (shelved 47 times as games)
avg rating 4.11 — 252 ratings — published 2012
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Uncertainty in Games (Playful Thinking) Uncertainty in Games (Playful Thinking)
by (shelved 46 times as games)
avg rating 3.53 — 374 ratings — published 2013
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Word Freak: Heartbreak, Triumph, Genius, and Obsession in the World of Competitive Scrabble Players Word Freak: Heartbreak, Triumph, Genius, and Obsession in the World of Competitive Scrabble Players (Paperback)
by (shelved 46 times as games)
avg rating 3.83 — 5,689 ratings — published 2002
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Monster Manual (Advanced Dungeons & Dragons, 1st Edition) Monster Manual (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 45 times as games)
avg rating 4.26 — 2,634 ratings — published 1977
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Game Feel (Morgan Kaufmann Game Design Books) Game Feel (Morgan Kaufmann Game Design Books)
by (shelved 44 times as games)
avg rating 3.90 — 394 ratings — published 2008
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Persuasive Games: The Expressive Power of Videogames Persuasive Games: The Expressive Power of Videogames (Hardcover)
by (shelved 44 times as games)
avg rating 3.84 — 364 ratings — published 2007
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Level Up!: The Guide to Great Video Game Design Level Up!: The Guide to Great Video Game Design (Paperback)
by (shelved 43 times as games)
avg rating 4.08 — 1,162 ratings — published 2010
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Super Mario: How Nintendo Conquered America Super Mario: How Nintendo Conquered America (Hardcover)
by (shelved 43 times as games)
avg rating 3.83 — 5,566 ratings — published 2011
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Call of Cthulhu: Horror Roleplaying (Call of Cthulhu RPG) Call of Cthulhu: Horror Roleplaying (Call of Cthulhu RPG)
by (shelved 42 times as games)
avg rating 4.46 — 8,232 ratings — published 1981
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The Queen's Gambit The Queen's Gambit (Paperback)
by (shelved 42 times as games)
avg rating 4.18 — 143,033 ratings — published 1983
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The Grasshopper: Games, Life and Utopia The Grasshopper: Games, Life and Utopia (Paperback)
by (shelved 40 times as games)
avg rating 4.07 — 621 ratings — published 1978
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The Theory of Poker: A Professional Poker Player Teaches You How To Think Like One The Theory of Poker: A Professional Poker Player Teaches You How To Think Like One (Paperback)
by (shelved 40 times as games)
avg rating 4.02 — 2,864 ratings — published 1983
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Player's Handbook (Dungeons & Dragons, 3.5rd Edition) Player's Handbook (Dungeons & Dragons, 3.5rd Edition)
by (shelved 40 times as games)
avg rating 4.16 — 4,721 ratings — published 2001
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Play Nice: The Rise, Fall, and Future of Blizzard Entertainment Play Nice: The Rise, Fall, and Future of Blizzard Entertainment (Hardcover)
by (shelved 39 times as games)
avg rating 4.16 — 7,744 ratings — published 2024
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Designing Games: A Guide to Engineering Experiences Designing Games: A Guide to Engineering Experiences (Paperback)
by (shelved 38 times as games)
avg rating 4.48 — 549 ratings — published 2013
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Man, Play and Games Man, Play and Games (Paperback)
by (shelved 37 times as games)
avg rating 3.86 — 570 ratings — published 1958
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Finite and Infinite Games: A Vision of Life as Play and Possibility Finite and Infinite Games: A Vision of Life as Play and Possibility (Mass Market Paperback)
by (shelved 37 times as games)
avg rating 3.72 — 7,883 ratings — published 1986
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Shannon L. Alder
“Accomplishments don’t erase shame, hatred, cruelty, silence, ignorance, discrimination, low self-esteem or immorality. It covers it up, with a creative version of pride and ego. Only restitution, forgiving yourself and others, compassion, repentance and living with dignity will ever erase the past.”
Shannon L. Alder

Shannon L. Alder
“Insecure people only eclipse your sun because they’re jealous of your daylight and tired of their dark, starless nights.”
Shannon L. Alder

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