8 books
—
1 voter
Industrial Design Books
Showing 1-50 of 368
The Design of Everyday Things (Paperback)
by (shelved 19 times as industrial-design)
avg rating 4.15 — 47,976 ratings — published 1988
Universal Principles of Design (Hardcover)
by (shelved 16 times as industrial-design)
avg rating 4.16 — 5,881 ratings — published 2003
Sketching: Drawing Techniques for Product Designers (Hardcover)
by (shelved 15 times as industrial-design)
avg rating 4.20 — 235 ratings — published 2008
Manufacturing Processes for Design Professionals (Hardcover)
by (shelved 11 times as industrial-design)
avg rating 4.51 — 200 ratings — published 2007
The Laws of Simplicity (Hardcover)
by (shelved 10 times as industrial-design)
avg rating 3.89 — 7,029 ratings — published 2006
Cradle to Cradle: Remaking the Way We Make Things (Paperback)
by (shelved 9 times as industrial-design)
avg rating 4.09 — 12,537 ratings — published 2002
Designing Design (Hardcover)
by (shelved 9 times as industrial-design)
avg rating 4.49 — 981 ratings — published 2003
Sketching: The Basics (Hardcover)
by (shelved 9 times as industrial-design)
avg rating 4.15 — 159 ratings — published 2011
As Little Design as Possible (Hardcover)
by (shelved 7 times as industrial-design)
avg rating 4.39 — 374 ratings — published 2010
Emotional Design: Why We Love (or Hate) Everyday Things
by (shelved 7 times as industrial-design)
avg rating 3.95 — 5,525 ratings — published 2003
Process: 50 Product Designs from Concept to Manufacture (Paperback)
by (shelved 7 times as industrial-design)
avg rating 3.90 — 39 ratings — published 2008
How to Draw: Drawing and Sketching Objects and Environments from Your Imagination (Paperback)
by (shelved 6 times as industrial-design)
avg rating 4.57 — 1,209 ratings — published 2012
Elements of Design: Rowena Reed Kostellow and the Structure of Visual Relationships (Paperback)
by (shelved 6 times as industrial-design)
avg rating 4.15 — 104 ratings — published 2002
Designing Interactions (Hardcover)
by (shelved 6 times as industrial-design)
avg rating 3.98 — 2,457 ratings — published 2006
Industrial Design A-Z (Paperback)
by (shelved 6 times as industrial-design)
avg rating 3.94 — 144 ratings — published 2000
Living With Complexity (Hardcover)
by (shelved 6 times as industrial-design)
avg rating 3.86 — 961 ratings — published 2010
Biomimicry: Innovation Inspired by Nature (Paperback)
by (shelved 5 times as industrial-design)
avg rating 4.01 — 2,586 ratings — published 1997
Basic Visual Concepts And Principles For Artists, Architects And Designers (Paperback)
by (shelved 5 times as industrial-design)
avg rating 3.74 — 31 ratings — published 1992
100 Things Every Designer Needs to Know About People (Paperback)
by (shelved 5 times as industrial-design)
avg rating 4.09 — 6,276 ratings — published 2011
FAB: The Coming Revolution on Your Desktop–from Personal Computers to Personal Fabrication (Hardcover)
by (shelved 5 times as industrial-design)
avg rating 3.77 — 234 ratings — published 2005
Design Secrets: Products 50 Real-Life Projects Uncovered (Paperback)
by (shelved 5 times as industrial-design)
avg rating 3.74 — 34 ratings — published 2003
The Design of Future Things (Hardcover)
by (shelved 4 times as industrial-design)
avg rating 3.63 — 726 ratings — published
Design: The Definitive Visual History (Hardcover)
by (shelved 4 times as industrial-design)
avg rating 4.44 — 135 ratings — published 2013
Lateral Thinking (Paperback)
by (shelved 4 times as industrial-design)
avg rating 3.76 — 4,796 ratings — published
Design (Tom Peters Essentials)
by (shelved 4 times as industrial-design)
avg rating 3.95 — 178 ratings — published 2005
Making It: Manufacturing Techniques for Product Design (Paperback)
by (shelved 4 times as industrial-design)
avg rating 4.18 — 275 ratings — published 2007
The Art of Innovation: Lessons in Creativity from IDEO, America's Leading Design Firm (Hardcover)
by (shelved 4 times as industrial-design)
avg rating 3.95 — 8,348 ratings — published 2001
Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation (Hardcover)
by (shelved 4 times as industrial-design)
avg rating 3.89 — 11,046 ratings — published 2009
Designing for People (Paperback)
by (shelved 4 times as industrial-design)
avg rating 4.12 — 234 ratings — published 1967
Dieter Rams: Ten Principles for Good Design (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 4.23 — 79 ratings — published
Value Proposition Design: How to Create Products and Services Customers Want
by (shelved 3 times as industrial-design)
avg rating 4.21 — 7,193 ratings — published 2013
The Materials Sourcebook for Design Professionals (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 4.47 — 17 ratings — published
Thinking, Fast and Slow (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 4.17 — 596,569 ratings — published 2011
Thinking with Type: A Critical Guide for Designers, Writers, Editors, and Students (Paperback)
by (shelved 3 times as industrial-design)
avg rating 4.12 — 12,594 ratings — published 2004
Universal Methods of Design: 100 Ways to Research Complex Problems, Develop Innovative Ideas, and Design Effective Solutions (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 4.21 — 820 ratings — published 2012
Enchanted Objects: Design, Human Desire, and the Internet of Things (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 3.73 — 687 ratings — published 2014
Super Normal: Sensations of the Ordinary (Paperback)
by (shelved 3 times as industrial-design)
avg rating 4.26 — 221 ratings — published 2007
The Measure of Man and Woman: Human Factors in Design [with CD-ROM] (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 4.36 — 74 ratings — published 1993
The Industrial Design Reference & Specification Book: Everything Industrial Designers Need to Know Every Day (Kindle Edition)
by (shelved 3 times as industrial-design)
avg rating 3.91 — 35 ratings — published 2012
Digital Lighting & Rendering (Paperback)
by (shelved 3 times as industrial-design)
avg rating 4.28 — 258 ratings — published 2000
Folding Techniques for Designers: From Sheet to Form (How to fold paper and other materials for design projects)
by (shelved 3 times as industrial-design)
avg rating 4.27 — 258 ratings — published 2011
Small Is the New Big: and 183 Other Riffs, Rants, and Remarkable Business Ideas (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 3.82 — 4,565 ratings — published 2006
Managing The Design Factory: A Product Developer's Toolkit (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 4.21 — 254 ratings — published 1997
Creative Marker Techniques: In Combination With Mixed Media (English and Japanese Edition)
by (shelved 3 times as industrial-design)
avg rating 4.80 — 5 ratings — published 1990
Presentation Techniques (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 3.80 — 44 ratings — published 1990
Architecture: Form, Space, & Order (Paperback)
by (shelved 3 times as industrial-design)
avg rating 4.29 — 4,058 ratings — published 1979
Jony Ive: The Genius Behind Apple's Greatest Products (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 3.99 — 7,349 ratings — published 2013
Hooked: How to Build Habit-Forming Products (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 4.12 — 50,516 ratings — published 2013
The Evolution of Useful Things: How Everyday Artifacts-From Forks and Pins to Paper Clips and Zippers-Came to be as They are (Paperback)
by (shelved 3 times as industrial-design)
avg rating 3.52 — 1,378 ratings — published 1994
Product Design and Development (Paperback)
by (shelved 3 times as industrial-design)
avg rating 4.01 — 486 ratings — published 1994
“The principle: The main components of a flagship device should be high-end, while other components can be mid-range or high-range, but not more than 30% of them. The device should not use low-end components that would affect its performance in some situations, especially those related to the core calculation and transport. Different companies have different abilities to negotiate with the suppliers, so the price does not reflect the quality of the materials used.”
― The Art of iPhone Review: A Step-by-Step Buyer's Guide for Apple Lovers
― The Art of iPhone Review: A Step-by-Step Buyer's Guide for Apple Lovers
“Interaction area
The principle: The design should consider the finger size and the habitual areas of the user. The design should make it easy and comfortable for the user to interact with the device.”
― The Art of iPhone Review: A Step-by-Step Buyer's Guide for Apple Lovers
The principle: The design should consider the finger size and the habitual areas of the user. The design should make it easy and comfortable for the user to interact with the device.”
― The Art of iPhone Review: A Step-by-Step Buyer's Guide for Apple Lovers





