8 books
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1 voter
Industrial Design Books
Showing 1-50 of 372
The Design of Everyday Things (Paperback)
by (shelved 19 times as industrial-design)
avg rating 4.15 — 48,636 ratings — published 1988
Universal Principles of Design (Hardcover)
by (shelved 16 times as industrial-design)
avg rating 4.16 — 5,893 ratings — published 2003
Sketching: Drawing Techniques for Product Designers (Hardcover)
by (shelved 15 times as industrial-design)
avg rating 4.20 — 235 ratings — published 2008
Manufacturing Processes for Design Professionals (Hardcover)
by (shelved 11 times as industrial-design)
avg rating 4.51 — 200 ratings — published 2007
The Laws of Simplicity (Hardcover)
by (shelved 10 times as industrial-design)
avg rating 3.89 — 7,062 ratings — published 2006
Cradle to Cradle: Remaking the Way We Make Things (Paperback)
by (shelved 9 times as industrial-design)
avg rating 4.09 — 12,588 ratings — published 2002
Designing Design (Hardcover)
by (shelved 9 times as industrial-design)
avg rating 4.49 — 994 ratings — published 2003
Sketching: The Basics (Hardcover)
by (shelved 9 times as industrial-design)
avg rating 4.15 — 159 ratings — published 2011
As Little Design as Possible (Hardcover)
by (shelved 7 times as industrial-design)
avg rating 4.39 — 379 ratings — published 2010
Industrial Design A-Z (Paperback)
by (shelved 7 times as industrial-design)
avg rating 3.95 — 147 ratings — published 2000
Emotional Design: Why We Love (or Hate) Everyday Things
by (shelved 7 times as industrial-design)
avg rating 3.95 — 5,574 ratings — published 2003
Process: 50 Product Designs from Concept to Manufacture (Paperback)
by (shelved 7 times as industrial-design)
avg rating 3.90 — 39 ratings — published 2008
How to Draw: Drawing and Sketching Objects and Environments from Your Imagination (Paperback)
by (shelved 6 times as industrial-design)
avg rating 4.57 — 1,216 ratings — published 2012
Elements of Design: Rowena Reed Kostellow and the Structure of Visual Relationships (Paperback)
by (shelved 6 times as industrial-design)
avg rating 4.15 — 106 ratings — published 2002
Designing Interactions (Hardcover)
by (shelved 6 times as industrial-design)
avg rating 3.98 — 2,456 ratings — published 2006
100 Things Every Designer Needs to Know About People (Paperback)
by (shelved 6 times as industrial-design)
avg rating 4.09 — 6,311 ratings — published 2011
Living With Complexity (Hardcover)
by (shelved 6 times as industrial-design)
avg rating 3.86 — 966 ratings — published 2010
Biomimicry: Innovation Inspired by Nature (Paperback)
by (shelved 5 times as industrial-design)
avg rating 4.01 — 2,615 ratings — published 1997
Basic Visual Concepts And Principles For Artists, Architects And Designers (Paperback)
by (shelved 5 times as industrial-design)
avg rating 3.74 — 31 ratings — published 1992
FAB: The Coming Revolution on Your Desktop–from Personal Computers to Personal Fabrication (Hardcover)
by (shelved 5 times as industrial-design)
avg rating 3.77 — 234 ratings — published 2005
Design Secrets: Products 50 Real-Life Projects Uncovered (Paperback)
by (shelved 5 times as industrial-design)
avg rating 3.74 — 34 ratings — published 2003
The Design of Future Things (Hardcover)
by (shelved 4 times as industrial-design)
avg rating 3.63 — 728 ratings — published
Design: The Definitive Visual History (Hardcover)
by (shelved 4 times as industrial-design)
avg rating 4.44 — 140 ratings — published 2013
Lateral Thinking (Paperback)
by (shelved 4 times as industrial-design)
avg rating 3.76 — 4,845 ratings — published
Design (Tom Peters Essentials)
by (shelved 4 times as industrial-design)
avg rating 3.94 — 177 ratings — published 2005
Making It: Manufacturing Techniques for Product Design (Paperback)
by (shelved 4 times as industrial-design)
avg rating 4.18 — 274 ratings — published 2007
The Art of Innovation: Lessons in Creativity from IDEO, America's Leading Design Firm (Hardcover)
by (shelved 4 times as industrial-design)
avg rating 3.95 — 8,347 ratings — published 2001
Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation (Hardcover)
by (shelved 4 times as industrial-design)
avg rating 3.89 — 11,091 ratings — published 2009
Designing for People (Paperback)
by (shelved 4 times as industrial-design)
avg rating 4.13 — 239 ratings — published 1967
Dieter Rams: Ten Principles for Good Design (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 4.24 — 80 ratings — published
Value Proposition Design: How to Create Products and Services Customers Want
by (shelved 3 times as industrial-design)
avg rating 4.21 — 7,209 ratings — published 2013
The Materials Sourcebook for Design Professionals (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 4.47 — 17 ratings — published
Thinking, Fast and Slow (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 4.17 — 609,531 ratings — published 2011
Thinking with Type: A Critical Guide for Designers, Writers, Editors, and Students (Paperback)
by (shelved 3 times as industrial-design)
avg rating 4.12 — 12,654 ratings — published 2004
Universal Methods of Design: 100 Ways to Research Complex Problems, Develop Innovative Ideas, and Design Effective Solutions (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 4.21 — 821 ratings — published 2012
Enchanted Objects: Design, Human Desire, and the Internet of Things (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 3.74 — 684 ratings — published 2014
Super Normal: Sensations of the Ordinary (Paperback)
by (shelved 3 times as industrial-design)
avg rating 4.25 — 228 ratings — published 2007
The Measure of Man and Woman: Human Factors in Design [with CD-ROM] (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 4.35 — 74 ratings — published 1993
The Industrial Design Reference & Specification Book: Everything Industrial Designers Need to Know Every Day (Kindle Edition)
by (shelved 3 times as industrial-design)
avg rating 3.91 — 35 ratings — published 2012
Digital Lighting & Rendering (Paperback)
by (shelved 3 times as industrial-design)
avg rating 4.28 — 258 ratings — published 2000
Folding Techniques for Designers: From Sheet to Form (How to fold paper and other materials for design projects)
by (shelved 3 times as industrial-design)
avg rating 4.27 — 258 ratings — published 2011
Small Is the New Big: and 183 Other Riffs, Rants, and Remarkable Business Ideas (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 3.82 — 4,567 ratings — published 2006
Managing The Design Factory: A Product Developer's Toolkit (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 4.20 — 256 ratings — published 1997
Creative Marker Techniques: In Combination With Mixed Media (English and Japanese Edition)
by (shelved 3 times as industrial-design)
avg rating 4.80 — 5 ratings — published 1990
Presentation Techniques (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 3.80 — 44 ratings — published 1990
Architecture: Form, Space, & Order (Paperback)
by (shelved 3 times as industrial-design)
avg rating 4.29 — 4,083 ratings — published 1979
Jony Ive: The Genius Behind Apple's Greatest Products (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 3.98 — 7,388 ratings — published 2013
Hooked: How to Build Habit-Forming Products (Hardcover)
by (shelved 3 times as industrial-design)
avg rating 4.12 — 51,505 ratings — published 2013
The Evolution of Useful Things: How Everyday Artifacts-From Forks and Pins to Paper Clips and Zippers-Came to be as They are (Paperback)
by (shelved 3 times as industrial-design)
avg rating 3.52 — 1,386 ratings — published 1994
Product Design and Development (Paperback)
by (shelved 3 times as industrial-design)
avg rating 4.01 — 484 ratings — published 1994
“Apple's iPhone A series chip has always been the strongest and most dominant in the mobile phone market, because Apple relies on this chip to lead the technology strategy. In the past, we did not care much about how powerful the A series chip was, but we felt that it could make the iPhone run very smoothly and efficiently in any situation. This means that the A series chip was always stronger than what the peak performance iPhone needed.
However, this changed when the iPhone 11 series added the night mode feature. The A series chip could not handle the night mode processing fast enough, and it showed that it lacked enough computing power. This problem was not solved until the iPhone 14 pro series with the A16 chip.”
― The Art of iPhone Review: A Step-by-Step Buyer's Guide for Apple Lovers
However, this changed when the iPhone 11 series added the night mode feature. The A series chip could not handle the night mode processing fast enough, and it showed that it lacked enough computing power. This problem was not solved until the iPhone 14 pro series with the A16 chip.”
― The Art of iPhone Review: A Step-by-Step Buyer's Guide for Apple Lovers
“Interaction area
The principle: The design should consider the finger size and the habitual areas of the user. The design should make it easy and comfortable for the user to interact with the device.”
― The Art of iPhone Review: A Step-by-Step Buyer's Guide for Apple Lovers
The principle: The design should consider the finger size and the habitual areas of the user. The design should make it easy and comfortable for the user to interact with the device.”
― The Art of iPhone Review: A Step-by-Step Buyer's Guide for Apple Lovers





