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Videogames Books
Showing 1-50 of 2,374
Blood, Sweat, and Pixels (Kindle Edition)
by (shelved 62 times as videogames)
avg rating 4.20 — 25,442 ratings — published 2017
Ready Player One (Ready Player One, #1)
by (shelved 54 times as videogames)
avg rating 4.22 — 1,338,739 ratings — published 2011
Tomorrow, and Tomorrow, and Tomorrow (Paperback)
by (shelved 47 times as videogames)
avg rating 4.11 — 1,451,115 ratings — published 2022
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture (Paperback)
by (shelved 37 times as videogames)
avg rating 4.30 — 20,589 ratings — published 2003
Extra Lives: Why Video Games Matter (Hardcover)
by (shelved 27 times as videogames)
avg rating 3.52 — 3,729 ratings — published 2010
Console Wars: Sega, Nintendo, and the Battle that Defined a Generation (Hardcover)
by (shelved 25 times as videogames)
avg rating 3.97 — 12,258 ratings — published 2014
The Legend of Zelda: Hyrule Historia (Hardcover)
by (shelved 19 times as videogames)
avg rating 4.55 — 9,301 ratings — published 2011
Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
by (shelved 18 times as videogames)
avg rating 3.79 — 8,405 ratings — published 2010
Renaissance (Assassin's Creed, #1)
by (shelved 18 times as videogames)
avg rating 3.72 — 19,937 ratings — published 2009
The Art of Game Design: A Book of Lenses (Paperback)
by (shelved 17 times as videogames)
avg rating 4.39 — 3,476 ratings — published 2008
The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World (Paperback)
by (shelved 17 times as videogames)
avg rating 4.13 — 3,087 ratings — published 2001
BioShock: Rapture (Kindle Edition)
by (shelved 15 times as videogames)
avg rating 3.99 — 12,007 ratings — published 2011
Ask Iwata: Words of Wisdom from Satoru Iwata, Nintendo's Legendary CEO (Hardcover)
by (shelved 14 times as videogames)
avg rating 4.14 — 3,628 ratings — published 2021
Press Reset: Ruin and Recovery in the Video Game Industry (Paperback)
by (shelved 14 times as videogames)
avg rating 4.05 — 8,416 ratings — published 2021
Replay: The History of Video Games (Paperback)
by (shelved 14 times as videogames)
avg rating 4.04 — 1,530 ratings — published 2010
Mass Effect: Revelation (Mass Effect, #1)
by (shelved 14 times as videogames)
avg rating 3.74 — 14,619 ratings — published 2007
Ready Player Two (Ready Player One, #2)
by (shelved 13 times as videogames)
avg rating 3.44 — 193,990 ratings — published 2020
Rules of Play: Game Design Fundamentals (Mit Press)
by (shelved 13 times as videogames)
avg rating 3.99 — 1,027 ratings — published 2003
Jacked: The Outlaw Story of Grand Theft Auto (Hardcover)
by (shelved 13 times as videogames)
avg rating 3.62 — 1,958 ratings — published 2012
1001 Video Games You Must Play Before You Die (Hardcover)
by (shelved 13 times as videogames)
avg rating 3.82 — 600 ratings — published 2010
Level Up!: The Guide to Great Video Game Design (Paperback)
by (shelved 12 times as videogames)
avg rating 4.08 — 1,159 ratings — published 2010
What Video Games Have to Teach Us About Learning and Literacy (Paperback)
by (shelved 12 times as videogames)
avg rating 3.90 — 1,375 ratings — published 2003
Game Over, Press Start to Continue: How Nintendo Conquered the World (Paperback)
by (shelved 12 times as videogames)
avg rating 4.11 — 1,596 ratings — published 1993
Racing the Beam: The Atari Video Computer System (Platform Studies)
by (shelved 12 times as videogames)
avg rating 4.05 — 831 ratings — published 2009
Persuasive Games: The Expressive Power of Videogames (Hardcover)
by (shelved 12 times as videogames)
avg rating 3.84 — 363 ratings — published 2007
A Theory Of Fun For Game Design (Paperback)
by (shelved 12 times as videogames)
avg rating 3.90 — 3,521 ratings — published 2004
How to Do Things with Videogames (Electronic Mediations)
by (shelved 11 times as videogames)
avg rating 3.62 — 496 ratings — published 2011
Power-Up: How Japanese Video Games Gave the World an Extra Life (Paperback)
by (shelved 11 times as videogames)
avg rating 4.00 — 454 ratings — published 2004
Doom Guy: Life in First Person: Building DOOM and a Gaming Revolution (Hardcover)
by (shelved 10 times as videogames)
avg rating 4.29 — 2,611 ratings — published 2023
Halo: The Fall of Reach (Paperback)
by (shelved 10 times as videogames)
avg rating 4.26 — 37,464 ratings — published 2001
Mass Effect: Ascension (Mass Effect, #2)
by (shelved 10 times as videogames)
avg rating 3.75 — 9,088 ratings — published 2008
Sid Meier's Memoir!: A Life in Computer Games (Hardcover)
by (shelved 9 times as videogames)
avg rating 4.18 — 3,811 ratings — published 2020
Game Feel (Morgan Kaufmann Game Design Books)
by (shelved 9 times as videogames)
avg rating 3.90 — 393 ratings — published 2008
Brotherhood (Assassin's Creed, #2)
by (shelved 9 times as videogames)
avg rating 3.93 — 10,781 ratings — published 2010
The Stolen Throne (Dragon Age, #1)
by (shelved 9 times as videogames)
avg rating 3.74 — 10,597 ratings — published 2009
Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games (Hardcover)
by (shelved 8 times as videogames)
avg rating 3.98 — 799 ratings — published 2017
The Art of the Last of Us Part II (Hardcover)
by (shelved 8 times as videogames)
avg rating 4.62 — 825 ratings — published
Odyssey (Assassin's Creed, #9)
by (shelved 8 times as videogames)
avg rating 3.70 — 1,564 ratings — published 2018
The Legend of Zelda: Breath of the Wild – The Complete Official Guide – Expanded Edition (Hardcover)
by (shelved 8 times as videogames)
avg rating 4.68 — 1,570 ratings — published 2018
The Umbrella Conspiracy (Resident Evil, #1)
by (shelved 8 times as videogames)
avg rating 3.93 — 9,260 ratings — published 1998
Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives,and People Like You Are Taking Back an Art Form (Paperback)
by (shelved 8 times as videogames)
avg rating 3.86 — 750 ratings — published 2012
All Your Base Are Belong to Us: How Fifty Years of Videogames Conquered Pop Culture (Paperback)
by (shelved 8 times as videogames)
avg rating 3.59 — 899 ratings — published 2011
The Making of Prince of Persia (Kindle Edition)
by (shelved 8 times as videogames)
avg rating 4.10 — 2,010 ratings — published 2011
Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time (Paperback)
by (shelved 8 times as videogames)
avg rating 3.78 — 130 ratings — published 2009
Warcross (Warcross, #1)
by (shelved 7 times as videogames)
avg rating 4.12 — 124,380 ratings — published 2017
Armada (Hardcover)
by (shelved 7 times as videogames)
avg rating 3.56 — 130,561 ratings — published 2015
The Art of Failure: An Essay on the Pain of Playing Video Games (Playful Thinking Series)
by (shelved 7 times as videogames)
avg rating 3.64 — 375 ratings — published 2013
The Art of The Last of Us (Hardcover)
by (shelved 7 times as videogames)
avg rating 4.55 — 1,370 ratings — published 2013
The History of Nintendo (1980-1991) - The Game & Watch
by (shelved 7 times as videogames)
avg rating 3.98 — 91 ratings — published 2009
The History of Nintendo (1889-1980) - From Playing Cards to Game & Watch
by (shelved 7 times as videogames)
avg rating 4.17 — 137 ratings — published 2011
“For many game players, games exist for entertainment, for passing the time, for fun.
They are a diversionary activity, meant for relaxation or distraction—a “not- work” space where players are free to engage in fantasy narratives, amazing feats, and rewarding tasks. But what if certain games have become something more?”
― Critical Play: Radical Game Design
They are a diversionary activity, meant for relaxation or distraction—a “not- work” space where players are free to engage in fantasy narratives, amazing feats, and rewarding tasks. But what if certain games have become something more?”
― Critical Play: Radical Game Design
“No Two Timer Can Xorbiter The Orificer but me gg”
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