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Virtual Reality Books

Showing 1-50 of 1,180
Ready Player One (Ready Player One, #1) Ready Player One (Ready Player One, #1)
by (shelved 200 times as virtual-reality)
avg rating 4.22 — 1,354,042 ratings — published 2011
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Warcross (Warcross, #1) Warcross (Warcross, #1)
by (shelved 70 times as virtual-reality)
avg rating 4.12 — 125,042 ratings — published 2017
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Snow Crash Snow Crash (Hardcover)
by (shelved 53 times as virtual-reality)
avg rating 4.01 — 304,798 ratings — published 1992
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The Eye of Minds (The Mortality Doctrine, #1) The Eye of Minds (The Mortality Doctrine, #1)
by (shelved 41 times as virtual-reality)
avg rating 3.84 — 45,791 ratings — published 2013
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Neuromancer (Sprawl, #1) Neuromancer (Sprawl, #1)
by (shelved 37 times as virtual-reality)
avg rating 3.88 — 384,058 ratings — published 1984
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Ready Player Two (Ready Player One, #2) Ready Player Two (Ready Player One, #2)
by (shelved 33 times as virtual-reality)
avg rating 3.44 — 197,179 ratings — published 2020
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Wildcard (Warcross, #2) Wildcard (Warcross, #2)
by (shelved 30 times as virtual-reality)
avg rating 3.98 — 61,071 ratings — published 2018
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Heir Apparent (Rasmussem Corporation, #2) Heir Apparent (Rasmussem Corporation, #2)
by (shelved 26 times as virtual-reality)
avg rating 4.12 — 11,135 ratings — published 2002
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City of Golden Shadow (Otherland, #1) City of Golden Shadow (Otherland, #1)
by (shelved 22 times as virtual-reality)
avg rating 3.93 — 29,377 ratings — published 1996
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Otherworld (Last Reality, #1) Otherworld (Last Reality, #1)
by (shelved 21 times as virtual-reality)
avg rating 3.69 — 10,563 ratings — published 2017
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Insignia (Insignia, #1) Insignia (Insignia, #1)
by (shelved 15 times as virtual-reality)
avg rating 4.15 — 16,383 ratings — published 2012
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The Three-Body Problem (Remembrance of Earth’s Past, #1) The Three-Body Problem (Remembrance of Earth’s Past, #1)
by (shelved 14 times as virtual-reality)
avg rating 4.08 — 545,945 ratings — published 2006
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The Rule of Thoughts (The Mortality Doctrine, #2) The Rule of Thoughts (The Mortality Doctrine, #2)
by (shelved 14 times as virtual-reality)
avg rating 3.94 — 20,882 ratings — published 2014
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Epic (Epic, #1) Epic (Epic, #1)
by (shelved 13 times as virtual-reality)
avg rating 3.96 — 6,933 ratings — published 2004
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Solarversia Solarversia (Paperback)
by (shelved 12 times as virtual-reality)
avg rating 3.59 — 264 ratings — published 2015
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AlterWorld (Play to Live, #1) AlterWorld (Play to Live, #1)
by (shelved 12 times as virtual-reality)
avg rating 4.13 — 7,078 ratings — published 2013
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Ender’s Game (Ender's Saga, #1) Ender’s Game (Ender's Saga, #1)
by (shelved 12 times as virtual-reality)
avg rating 4.31 — 1,510,166 ratings — published 1985
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Reality+: Virtual Worlds and the Problems of Philosophy Reality+: Virtual Worlds and the Problems of Philosophy (Hardcover)
by (shelved 11 times as virtual-reality)
avg rating 3.71 — 1,398 ratings — published 2022
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Slay Slay (Hardcover)
by (shelved 11 times as virtual-reality)
avg rating 4.17 — 16,111 ratings — published 2019
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The Clan (Play to Live, #2) The Clan (Play to Live, #2)
by (shelved 11 times as virtual-reality)
avg rating 4.21 — 5,062 ratings — published 2013
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Daemon (Daemon, #1) Daemon (Daemon, #1)
by (shelved 11 times as virtual-reality)
avg rating 4.15 — 50,059 ratings — published 2006
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Catharsis (Awaken Online, #1) Catharsis (Awaken Online, #1)
by (shelved 10 times as virtual-reality)
avg rating 4.37 — 17,593 ratings — published 2016
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The Game (The Game is Life, #1) The Game (The Game is Life, #1)
by (shelved 10 times as virtual-reality)
avg rating 3.94 — 9,177 ratings — published 2012
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Inferno (Play to Live, #4) Inferno (Play to Live, #4)
by (shelved 10 times as virtual-reality)
avg rating 4.15 — 3,732 ratings — published
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Survival Quest (The Way of the Shaman, #1) Survival Quest (The Way of the Shaman, #1)
by (shelved 9 times as virtual-reality)
avg rating 4.15 — 11,393 ratings — published 2012
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Mona Lisa Overdrive (Sprawl, #3) Mona Lisa Overdrive (Sprawl, #3)
by (shelved 9 times as virtual-reality)
avg rating 4.02 — 50,625 ratings — published 1988
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Count Zero (Sprawl, #2) Count Zero (Sprawl, #2)
by (shelved 9 times as virtual-reality)
avg rating 4.02 — 62,517 ratings — published 1986
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Mountain of Black Glass (Otherland, #3) Mountain of Black Glass (Otherland, #3)
by (shelved 9 times as virtual-reality)
avg rating 4.08 — 16,862 ratings — published 1999
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Permutation City Permutation City (Mass Market Paperback)
by (shelved 9 times as virtual-reality)
avg rating 4.04 — 14,186 ratings — published 1994
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River of Blue Fire (Otherland, #2) River of Blue Fire (Otherland, #2)
by (shelved 9 times as virtual-reality)
avg rating 4.04 — 17,334 ratings — published 1998
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Dawn of the New Everything: Encounters with Reality and Virtual Reality Dawn of the New Everything: Encounters with Reality and Virtual Reality (Hardcover)
by (shelved 8 times as virtual-reality)
avg rating 3.91 — 1,158 ratings — published 2017
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Precipice (Awaken Online, #2) Precipice (Awaken Online, #2)
by (shelved 8 times as virtual-reality)
avg rating 4.42 — 11,573 ratings — published 2017
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The Ultimation (Play to Live, #7) The Ultimation (Play to Live, #7)
by (shelved 8 times as virtual-reality)
avg rating 4.02 — 1,865 ratings — published 2015
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The War (Play to Live, #6) The War (Play to Live, #6)
by (shelved 8 times as virtual-reality)
avg rating 3.91 — 2,377 ratings — published 2014
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The Duty (Play to Live, #3) The Duty (Play to Live, #3)
by (shelved 8 times as virtual-reality)
avg rating 4.20 — 4,303 ratings — published 2013
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The Leveller (The Leveller, #1) The Leveller (The Leveller, #1)
by (shelved 8 times as virtual-reality)
avg rating 3.66 — 2,721 ratings — published 2015
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Vortex (Insignia, #2) Vortex (Insignia, #2)
by (shelved 8 times as virtual-reality)
avg rating 4.27 — 8,085 ratings — published 2013
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Erebos (Erebos, #1) Erebos (Erebos, #1)
by (shelved 8 times as virtual-reality)
avg rating 4.09 — 30,762 ratings — published 2010
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Sea of Silver Light (Otherland, #4) Sea of Silver Light (Otherland, #4)
by (shelved 8 times as virtual-reality)
avg rating 4.15 — 15,197 ratings — published 2001
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Lo and Behold (Lo and Behold #1) Lo and Behold (Lo and Behold #1)
by (shelved 7 times as virtual-reality)
avg rating 4.13 — 1,720 ratings — published 2023
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The Game of Lives (The Mortality Doctrine, #3) The Game of Lives (The Mortality Doctrine, #3)
by (shelved 7 times as virtual-reality)
avg rating 3.87 — 12,718 ratings — published 2015
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Bluescreen (Mirador, #1) Bluescreen (Mirador, #1)
by (shelved 7 times as virtual-reality)
avg rating 3.70 — 2,908 ratings — published 2016
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Altered Carbon (Takeshi Kovacs, #1) Altered Carbon (Takeshi Kovacs, #1)
by (shelved 7 times as virtual-reality)
avg rating 4.03 — 118,842 ratings — published 2002
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The Battle (Play to Live, #5) The Battle (Play to Live, #5)
by (shelved 7 times as virtual-reality)
avg rating 3.93 — 3,124 ratings — published 2014
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The Peripheral (Jackpot, #1) The Peripheral (Jackpot, #1)
by (shelved 7 times as virtual-reality)
avg rating 3.89 — 34,489 ratings — published 2014
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For the Win For the Win (Hardcover)
by (shelved 7 times as virtual-reality)
avg rating 3.80 — 6,609 ratings — published 2010
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Elusion (Elusion, #1) Elusion (Elusion, #1)
by (shelved 7 times as virtual-reality)
avg rating 3.56 — 3,409 ratings — published 2014
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Saga (Epic #2) Saga (Epic #2)
by (shelved 7 times as virtual-reality)
avg rating 3.86 — 2,215 ratings — published 2006
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The Land: Founding (Chaos Seeds, #1) The Land: Founding (Chaos Seeds, #1)
by (shelved 6 times as virtual-reality)
avg rating 4.16 — 26,275 ratings — published 2015
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The Metaverse: And How It Will Revolutionize Everything The Metaverse: And How It Will Revolutionize Everything (Hardcover)
by (shelved 6 times as virtual-reality)
avg rating 3.79 — 2,409 ratings — published
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“The bridge had no cameras. No foot traffic this early. No traps, no danger, which was becoming rare in the modern world. Safety was mostly forgotten now; magic folk rarely had a reprieve in a world ruled by cameras and sensors. People didn’t look for monsters anymore. Most doubted their existence. They much preferred to watch strangers dance on little screens.”
― Jeremy D. Scholz

R.B.N
“Water was young, but not innocent in the simple way adults wanted him to be.
He had seen the valley lie.
He had seen a friend become something else.
He had heard the word “deferred” and understood that waiting could be another form of death.
Childhood did not end with age in Hyper.
It ended the moment the system looked back.”
― R.B.N

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