Luna De Schutter
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“When they had been deciding what to call their company all those years ago, Marx had argued for calling it Tomorrow Games, a name Sam and Sadie instantly rejected as "too soft." Marx explained that the name referenced his favorite speech in Shakespeare, and that it wasn't soft at all.
"Do you have any ideas that aren't from Shakespeare?" Sadie said.
To make his case, Marx jumped up on a kitchen chair and recited the "Tomorrow" speech for them, which he knew by heart:
Tomorrow, and tomorrow, and tomorrow,
Creeps in this petty pace from day to day,
To the last syllable of recorded time;
And all our yesterdays have lighted fools
The way to dusty death. Out, out, brief candle!
Life's but a walking shadow, a poor player,
That struts and frets his hour upon the stage,
And then is heard no more. It is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.
"That's bleak," Sadie said.
"Why start a game company? Let's go kill ourselves," Sam joked.
"Also," Sadie said, "What does any of that have to do with games?"
"Isn't it obvious?" Marx said.
It was not obvious to Sam or to Sadie.
"What is a game?" Marx said. "It's tomorrow, and tomorrow, and tomorrow. It's the possibility of infinite rebirth, infinite redemption. The idea that if you keep playing, you could win. No loss is permanent, because nothing is permanent, ever."
"Nice try, handsome," Sadie said. "Next.”
― Tomorrow, and Tomorrow, and Tomorrow
"Do you have any ideas that aren't from Shakespeare?" Sadie said.
To make his case, Marx jumped up on a kitchen chair and recited the "Tomorrow" speech for them, which he knew by heart:
Tomorrow, and tomorrow, and tomorrow,
Creeps in this petty pace from day to day,
To the last syllable of recorded time;
And all our yesterdays have lighted fools
The way to dusty death. Out, out, brief candle!
Life's but a walking shadow, a poor player,
That struts and frets his hour upon the stage,
And then is heard no more. It is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.
"That's bleak," Sadie said.
"Why start a game company? Let's go kill ourselves," Sam joked.
"Also," Sadie said, "What does any of that have to do with games?"
"Isn't it obvious?" Marx said.
It was not obvious to Sam or to Sadie.
"What is a game?" Marx said. "It's tomorrow, and tomorrow, and tomorrow. It's the possibility of infinite rebirth, infinite redemption. The idea that if you keep playing, you could win. No loss is permanent, because nothing is permanent, ever."
"Nice try, handsome," Sadie said. "Next.”
― Tomorrow, and Tomorrow, and Tomorrow
“Sadie walked under the gates, one by one by one. At first, she felt nothing, but as she kept moving ahead, she began to feel an opening and a new spaciousness in her chest. She realized what a gate was: it was an indication that you had left one space and were entering another.
She walked through another gate.
It occurred to Sadie: She had thought after Ichigo that she would never fail again. She had thought she arrived. But life was always arriving. There was always another gate to pass through. (Until, of course, there wasn't.)
She walked through another gate.
What was a gate, anyway?
A doorway, she thought. A portal. The possibility of a different world. The possibility that you might walk through the door and reinvent yourself as something better than you had been before.
By the time she reached the end of the torii gate pathway, she felt resolved. Both Sides had failed, but it didn't have to be the end. The game was one in a long line of spaces between gates.”
― Tomorrow, and Tomorrow, and Tomorrow
She walked through another gate.
It occurred to Sadie: She had thought after Ichigo that she would never fail again. She had thought she arrived. But life was always arriving. There was always another gate to pass through. (Until, of course, there wasn't.)
She walked through another gate.
What was a gate, anyway?
A doorway, she thought. A portal. The possibility of a different world. The possibility that you might walk through the door and reinvent yourself as something better than you had been before.
By the time she reached the end of the torii gate pathway, she felt resolved. Both Sides had failed, but it didn't have to be the end. The game was one in a long line of spaces between gates.”
― Tomorrow, and Tomorrow, and Tomorrow
“He loved the intimacy of being in a tight group of people who had come together, miraculously, for a brief period in time, for the purpose of making art.”
― Tomorrow, and Tomorrow, and Tomorrow
― Tomorrow, and Tomorrow, and Tomorrow
“She peels an orange, separates it in perfect halves, and gives one of them to me. If I could wear it like a friendship bracelet, I would. Instead I swallow it section by section and tell myself it means even more this way. To chew and to swallow in silence here with her. To taste the same thing in the same moment.”
― We Are Okay
― We Are Okay
“What is a game?" Marx said. "It's tomorrow, and tomorrow, and tomorrow. It's the possibility of infinite rebirth, infinite redemption. The idea that if you keep playing, you could win. No loss is permanent, because nothing is permanent, ever.”
― Tomorrow, and Tomorrow, and Tomorrow
― Tomorrow, and Tomorrow, and Tomorrow
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