The measure of design quality is simply the measure of the effort required to meet the needs of the customer. If that effort is low, and stays low throughout the lifetime of the system, the design is good. If that effort grows with each new
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“I really like you, Midori. A lot.”
“How much is a lot?”
“Like a spring bear,” I said.
“A spring bear?” Midori looked up again. “What’s that all about? A spring bear.”
“You’re walking through a field all by yourself one day in spring, and this sweet little bear cub with velvet fur and shiny little eyes comes walking along. And he says to you, “Hi, there, little lady. Want to tumble with me?’ So you and the bear cub spend the whole day in each other’s arms, tumbling down this clover-covered hill. Nice, huh?”
“Yeah. Really nice.”
“That’s how much I like you.”
― Norwegian Wood
“How much is a lot?”
“Like a spring bear,” I said.
“A spring bear?” Midori looked up again. “What’s that all about? A spring bear.”
“You’re walking through a field all by yourself one day in spring, and this sweet little bear cub with velvet fur and shiny little eyes comes walking along. And he says to you, “Hi, there, little lady. Want to tumble with me?’ So you and the bear cub spend the whole day in each other’s arms, tumbling down this clover-covered hill. Nice, huh?”
“Yeah. Really nice.”
“That’s how much I like you.”
― Norwegian Wood

“The first value of software—behavior—is urgent but not always particularly important. The second value of software—architecture—is important but never particularly urgent.”
― Clean Architecture: A Craftsman's Guide to Software Structure and Design
― Clean Architecture: A Craftsman's Guide to Software Structure and Design
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