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“I’m allergic to latex and it makes me break out in a rash so most condoms are out for me because the last thing any of us wants is a vagina rash. The alternative is the ones made of sheepskin, but it always creeps me out because does that mean Victor and I are having sex with a sheep? A dead sheep, actually. So it’s bestiality and necrophilia. And a three-way, I think. I actually mentioned that to Victor and he immediately booked a vasectomy, which is sweet because it’s nice that he cares about me. He claimed it was less his caring and more “I’d rather have my nuts cut off than have to listen to you talk about having three-ways with dead sheep.” But now I have all these leftover condoms. They make great water balloons though and I bet they’d be really good for championship bubblegum-blowing competitions. Really chewy sheep bubblegum. That might be cheating. I don’t know the rules about bubblegum contests.”
― Furiously Happy: A Funny Book About Horrible Things
― Furiously Happy: A Funny Book About Horrible Things
“So we beat on, boats against the current, borne back ceaselessly into the past.”
― The Great Gatsby
― The Great Gatsby
“Worldbuilding is dull. Worldbuilding literalises the urge to invent. Worldbuilding gives an unnecessary permission for acts of writing (indeed, for acts of reading). Worldbuilding numbs the reader’s ability to fulfill their part of the bargain, because it believes that it has to do everything around here if anything is going to get done. “Above all, worldbuilding is not technically necessary. It is the great clomping foot of nerdism. It is the attempt to exhaustively survey a place that isn’t there. A good writer would never try to do that, even with a place that is there. It isn’t possible, and if it was the results wouldn’t be readable: they would constitute not a book but the biggest library ever built, a hallowed place of dedication and lifelong study. This gives us a clue to the psychological type of the worldbuilder and the worldbuilder’s victim, and makes us very afraid.”
― Complete Kobold Guide to Game Design
― Complete Kobold Guide to Game Design
“There's nothing to be gained from passive observance, the simple documenting of conditions, because, at its core, it sets a bad example. Every time something is observed and not fixed, or when one has a chance to give in some way and does not, there is a lie being told, the same lie we all know by heart but which needn't be reiterated.”
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OUR SHARED SHELF IS CURRENTLY DORMANT AND NOT MANAGED BY EMMA AND HER TEAM. Dear Readers, As part of my work with UN Women, I have started reading ...more
Zack’s 2025 Year in Books
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