“playing a game is a voluntary effort to overcome unnecessary obstacles.”
― Level Up! The Guide to Great Video Game Design
― Level Up! The Guide to Great Video Game Design
“Every NPC needs a role. A job. A reason for living.”
― Level Up! The Guide to Great Video Game Design
― Level Up! The Guide to Great Video Game Design
“If you think something is innovative, it just means you haven’t been paying attention. attention. Scott Rogers”
― Level Up!: The Guide to Great Video Game Design
― Level Up!: The Guide to Great Video Game Design
“The producer’s responsibilities include hiring and building teams; writing contracts; contributing to the game’s design; managing the team’s work schedule; balancing the game’s budget; resolving disputes between creative and programming leads; acting as the team representative to upper management and publishers; coordinating the creation of outside resources such as art, music, and cutscenes; and arranging testing and localization.”
― Level Up! The Guide to Great Video Game Design
― Level Up! The Guide to Great Video Game Design
“I think it's fair to say most video games let players experience only eight emotions: anger, panic, dread, surprise, wonder, satisfaction, joy and disappointment. And some games only disappoint.”
― Level Up!: The Guide to Great Video Game Design
― Level Up!: The Guide to Great Video Game Design
Star Wars Reads Panel
— 1011 members
— last activity Apr 30, 2024 05:10PM
It's back! Join us on Saturday, October 5, 2013 for a special day-long discussion of Star Wars. What does it take to write about a book that takes pla ...more
Scott’s 2025 Year in Books
Take a look at Scott’s Year in Books, including some fun facts about their reading.
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Adult Fiction, Art, Book Club, Classics, Comics, Fantasy, Fiction, Graphic novels, History, Non-fiction, Science fiction, and War
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