Developer Journal - Town of Jurgin3 - Pt 2

We now begin populating the store with furniture and props. I had an easier time finding stuff online to use so that made things move a lot faster. Some had their own materials to work with, while others I had to use place holders, or borrow from others.   Another angle of the store, with the beginning of a front display window where some more props will be.
 After doing some of the rough stuff with the store and diner, I started making more mods to the surrounding buildings that would also be in the shot. Here, we have a warehouse...











And here is a rendered shot of the church and of another building that is next to the store. This is not the angle we'll be shooting from, thus why there is a gaping hole in the wall of the church. 

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Published on March 07, 2015 17:02
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