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Bottlenecks: Aligning UX Design with User Psychology
by
4.15 avg rating — 173 ratings
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| 2 |
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The Mom Test: How to talk to customers & learn if your business is a good idea when everyone is lying to you
by
4.37 avg rating — 13,434 ratings
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| 3 |
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Interviewing Users: How to Uncover Compelling Insights
by
4.13 avg rating — 1,438 ratings
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| 3 |
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Validating Product Ideas: Through Lean User Research
by
4.11 avg rating — 290 ratings
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| 5 |
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The User Experience Team of One: A Research and Design Survival Guide
by
4.20 avg rating — 1,612 ratings
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| 6 |
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Think Like a UX Researcher: How to Observe Users, Influence Design, and Shape Business Strategy
by
4.58 avg rating — 313 ratings
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| 7 |
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The Design of Everyday Things
by
4.15 avg rating — 47,248 ratings
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| 8 |
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Sketching User Experiences: Getting the Design Right and the Right Design
by
3.90 avg rating — 2,519 ratings
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| 9 |
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Internet, Mail, and Mixed-Mode Surveys: The Tailored Design Method
by
4.16 avg rating — 19 ratings
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| 10 |
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How to Research Trends: Move Beyond Trendwatching to Kickstart Innovation
by
4.08 avg rating — 49 ratings
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| 11 |
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Never Split the Difference: Negotiating as if Your Life Depended on It
by
4.34 avg rating — 207,435 ratings
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| 12 |
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A More Beautiful Question: The Power of Inquiry to Spark Breakthrough Ideas
by
3.96 avg rating — 6,440 ratings
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| 13 |
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Made to Stick: Why Some Ideas Survive and Others Die
by
3.98 avg rating — 98,911 ratings
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| 14 |
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How to Make Sense of Any Mess
by
3.85 avg rating — 1,593 ratings
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| 15 |
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How Design Makes the World
by
4.03 avg rating — 511 ratings
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| 16 |
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Designing for People: An introduction to human factors engineering
by
3.57 avg rating — 23 ratings
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| 17 |
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User Friendly: How the Hidden Rules of Design Are Changing the Way We Live, Work, and Play
by
4.13 avg rating — 2,955 ratings
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| 18 |
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Lean UX: Designing Great Products with Agile Teams
by
3.99 avg rating — 6,690 ratings
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| 19 |
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Everyday Information Architecture
by
4.21 avg rating — 274 ratings
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| 20 |
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Just Enough Research
by
4.19 avg rating — 2,120 ratings
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| 21 |
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Ruined by Design: How Designers Destroyed the World, and What We Can Do to Fix It
by
4.11 avg rating — 2,113 ratings
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| 22 |
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Strategic Writing for UX: Drive Engagement, Conversion, and Retention with Every Word
by
4.22 avg rating — 566 ratings
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| 23 |
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The Jobs To Be Done Playbook: Align Your Markets, Organization, and Strategy Around Customer Needs
by
4.07 avg rating — 409 ratings
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| 24 |
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Benchmarking the User Experience
by
3.88 avg rating — 25 ratings
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| 25 |
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Quantifying the User Experience: Practical Statistics for User Research
by
4.26 avg rating — 201 ratings
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| 26 |
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A Practical Guide to Measuring Usability: 72 Answers to the Most Common Questions about Quantifying the Usability of Websites and Software
by
3.92 avg rating — 13 ratings
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| 27 |
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Doorbells, Danger, and Dead Batteries: User Research War Stories
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really liked it 4.00 avg rating — 97 ratings
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| 28 |
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The Blindspots Between Us: How to Overcome Unconscious Cognitive Bias and Build Better Relationships
by
3.91 avg rating — 280 ratings
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| 29 |
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Intercom on Jobs to be Done
by
4.13 avg rating — 358 ratings
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| 30 |
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Hooked: How to Build Habit-Forming Products
by
4.12 avg rating — 49,724 ratings
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| 31 |
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Thinking, Fast and Slow
by
4.17 avg rating — 580,758 ratings
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| 32 |
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Presentation Zen Design
by
4.19 avg rating — 1,821 ratings
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| 33 |
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Presentation Zen: Simple Ideas on Presentation Design and Delivery
by
4.05 avg rating — 14,711 ratings
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| 34 |
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Unlocking the Customer Value Chain: How Decoupling Drives Consumer Disruption
by
4.44 avg rating — 433 ratings
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| 35 |
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Qualitative Research Methods for the Social Sciences
by
3.62 avg rating — 160 ratings
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| 36 |
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Tricks of the Trade: How to Think about Your Research While You're Doing It
by
4.06 avg rating — 399 ratings
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| 37 |
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Smartcuts: How Hackers, Innovators, and Icons Accelerate Success
by
3.88 avg rating — 6,562 ratings
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| 38 |
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The UX Book: Process and Guidelines for Ensuring a Quality User Experience
by
3.85 avg rating — 199 ratings
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| 39 |
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Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days
by
4.19 avg rating — 23,332 ratings
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| 40 |
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Designing for People
by
4.12 avg rating — 230 ratings
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| 41 |
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100 Things Every Designer Needs to Know About People
by
4.10 avg rating — 6,234 ratings
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| 42 |
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Value Proposition Design: How to Create Products and Services Customers Want
by
4.21 avg rating — 7,140 ratings
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| 43 |
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Homepage Usability: 50 Websites Deconstructed
by
3.71 avg rating — 365 ratings
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| 44 |
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Usability Inspection Methods
by
3.70 avg rating — 20 ratings
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| 45 |
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Designing with Data: Improving the User Experience with A/B Testing
by
3.75 avg rating — 110 ratings
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| 46 |
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Don't Make Me Think: A Common Sense Approach to Web Usability
by
4.24 avg rating — 30,594 ratings
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| 47 |
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Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems
by
4.14 avg rating — 4,364 ratings
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| 48 |
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The Laws of Human Nature
by
4.34 avg rating — 28,741 ratings
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| 49 |
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Misbehaving: The Making of Behavioral Economics
by
4.16 avg rating — 23,467 ratings
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| 50 |
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UX Methods: A Quick Guide to User Experience Research Methods
by
3.90 avg rating — 41 ratings
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| 51 |
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Designing a UX Portfolio: A Practical Guide for Designers, Researchers, Content Strategists, and Developers
by
really liked it 4.00 avg rating — 13 ratings
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| 52 |
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Researching UX: Analytics: Understanding Is the Heart of Great UX
by
3.97 avg rating — 29 ratings
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| 53 |
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When Coffee and Kale Compete: Become great at making products people will buy
by
4.02 avg rating — 689 ratings
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| 54 |
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The Fifth Discipline: The Art & Practice of The Learning Organization
by
3.93 avg rating — 35,938 ratings
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| 55 |
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The Secret of the Highly Creative Thinker: How To Make Connections Others Don't
by
3.91 avg rating — 215 ratings
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| 56 |
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Burn Your Portfolio: Stuff They Don't Teach You in Design School, But Should
by
4.14 avg rating — 673 ratings
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| 57 |
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Look Both Ways: Illustrated Essays on the Intersection of Life and Design
by
3.98 avg rating — 258 ratings
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| 58 |
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The Non-Designer's Design Book
by
4.10 avg rating — 4,903 ratings
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| 59 |
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The Laws of Simplicity
by
3.89 avg rating — 6,998 ratings
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| 60 |
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An Illustrated Life: Drawing Inspiration from the Private Sketchbooks of Artists, Illustrators and Designers
by
3.72 avg rating — 25,980 ratings
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| 61 |
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Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences
by
4.31 avg rating — 45 ratings
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| 62 |
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Search Patterns: Design for Discovery
by
3.85 avg rating — 291 ratings
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| 63 |
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Content Strategy for the Web
by
really liked it 4.00 avg rating — 2,950 ratings
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| 64 |
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Communicating Design: Developing Web Site Documentation for Design and Planning
by
3.90 avg rating — 1,216 ratings
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| 65 |
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Microinteractions: Designing with Details
by
4.01 avg rating — 1,014 ratings
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| 66 |
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The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity
by
3.94 avg rating — 2,948 ratings
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| 67 |
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Measuring the User Experience: Collecting, Analyzing, and Presenting Usability Metrics (Interactive Technologies)
by
4.08 avg rating — 565 ratings
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| 68 |
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Resonate: Present Visual Stories that Transform Audiences
by
4.11 avg rating — 5,579 ratings
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| 69 |
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Letting Go of the Words: Writing Web Content That Works
by
4.08 avg rating — 1,310 ratings
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| 70 |
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Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences
by
4.08 avg rating — 1,373 ratings
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