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Perhaps accepting my lot would give me at least the veneer of belonging, a role to play even in negative.
“Thousands of years ago, the work that people did had been broken down into jobs that were the same every day, in organizations where people were interchangeable parts. All of the story had been bled out of their lives. That was how it had to be; it was how you got a productive economy. But it would be easy to see a will at work behind this: not exactly an evil will, but a selfish will. The people who’d made the system thus were jealous, not of money and not of power but of story. If their employees came home at day’s end with interesting stories to tell, it meant that something had gone wrong: a blackout, a strike, a spree killing. The Powers That Be would not suffer others to be in stories of their own unless they were fake stories that had been made up to motivate them. People who couldn’t live without story had been driven into the concents or into jobs like Yul’s. All others had to look somewhere outside of work for a feeling that they were part of a story, which I guessed was why Sæculars were so concerned with sports, and with religion. How else could you see yourself as part of an adventure? Something with a beginning, middle, and end in which you played a significant part? We avout had it ready-made because we were a part of this project of learning new things. Even if it didn’t always move fast enough for people like Jesry, it did move. You could tell where you were and what you were doing in that story. Yul got all of this for free by living his stories from day to day, and the only drawback was that the world held his stories to be of small account.”
― Anathem
― Anathem
“There’s no way to get from the point in Hemn space where we are now, to one that includes pink nerve-gas-farting dragons, following any plausible action principle. Which is really just a technical term for there being a coherent story joining one moment to the next. If you simply throw action principles out the window, you’re granting the world the freedom to wander anywhere in Hemn space, to any outcome, without constraint. It becomes pretty meaningless. The mind—even the sline mind—knows that there is an action principle that governs how the world evolves from one moment to the next—that restricts our world’s path to points that tell an internally consistent story. So it focuses its worrying on outcomes that are more plausible, such as you leaving.”
― Anathem
― Anathem
“A causal domain is just a collection of things linked by mutual cause-and-effect relationships.” “But isn’t everything in the universe so linked?” “Depends on how their light cones are arranged. We can’t affect things in our past. Some things are too far away to affect us in any way that matters.” “But still, you can’t really draw hard and fast boundaries between causal domains.” “In general, no. But you are much more strongly webbed together with me by cause and effect than you are with an alien in a faraway galaxy. So, depending on what level of approximation you’re willing to put up with, you could say that you and I belong together in one causal domain, and the alien belongs in another.”
― Anathem
― Anathem
“What if the places you went and the things you encountered in your work were more interesting than what was available in the physical world around you?”
― Anathem
― Anathem
“That is the kind of beauty I was trying to get you to see,” Orolo told me. “Nothing is more important than that you see and love the beauty that is right in front of you, or else you will have no defense against the ugliness that will hem you in and come at you in so many ways.”
― Anathem
― Anathem
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