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“I don't life that Priscilla blaming herself when she did all that she could, all that anyone could, really. But I guess that's how it must be when someone's standards are so impossibly high and their capacity for empathy so limited. They are cruel to others, and cruelest to themselves.”
― The Heart Principle
― The Heart Principle
“Zweisamkeit’ is the feeling of being alone even when you’re with other people.” Simon turned to look in his husband’s eyes. “Before I met you, I felt this constantly. I felt it with my family, my friends, and every boyfriend I ever had. I felt it so often that I thought this was the nature of living. To be alive was to accept that you were fundamentally alone.” Simon’s eyes were moist. “I know I’m impossible, and I know you don’t care about German words or marriage. All I can say is, I love you and thank you for marrying me anyway.”
― Tomorrow, and Tomorrow, and Tomorrow
― Tomorrow, and Tomorrow, and Tomorrow
“A word I read comes to mind: solastalgia, a miserable tangle of solace, desolation, and nostalgia.”
― Last Girl Ghosted
― Last Girl Ghosted
“When they had been deciding what to call their company all those years ago, Marx had argued for calling it Tomorrow Games, a name Sam and Sadie instantly rejected as "too soft." Marx explained that the name referenced his favorite speech in Shakespeare, and that it wasn't soft at all.
"Do you have any ideas that aren't from Shakespeare?" Sadie said.
To make his case, Marx jumped up on a kitchen chair and recited the "Tomorrow" speech for them, which he knew by heart:
Tomorrow, and tomorrow, and tomorrow,
Creeps in this petty pace from day to day,
To the last syllable of recorded time;
And all our yesterdays have lighted fools
The way to dusty death. Out, out, brief candle!
Life's but a walking shadow, a poor player,
That struts and frets his hour upon the stage,
And then is heard no more. It is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.
"That's bleak," Sadie said.
"Why start a game company? Let's go kill ourselves," Sam joked.
"Also," Sadie said, "What does any of that have to do with games?"
"Isn't it obvious?" Marx said.
It was not obvious to Sam or to Sadie.
"What is a game?" Marx said. "It's tomorrow, and tomorrow, and tomorrow. It's the possibility of infinite rebirth, infinite redemption. The idea that if you keep playing, you could win. No loss is permanent, because nothing is permanent, ever."
"Nice try, handsome," Sadie said. "Next.”
― Tomorrow, and Tomorrow, and Tomorrow
"Do you have any ideas that aren't from Shakespeare?" Sadie said.
To make his case, Marx jumped up on a kitchen chair and recited the "Tomorrow" speech for them, which he knew by heart:
Tomorrow, and tomorrow, and tomorrow,
Creeps in this petty pace from day to day,
To the last syllable of recorded time;
And all our yesterdays have lighted fools
The way to dusty death. Out, out, brief candle!
Life's but a walking shadow, a poor player,
That struts and frets his hour upon the stage,
And then is heard no more. It is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.
"That's bleak," Sadie said.
"Why start a game company? Let's go kill ourselves," Sam joked.
"Also," Sadie said, "What does any of that have to do with games?"
"Isn't it obvious?" Marx said.
It was not obvious to Sam or to Sadie.
"What is a game?" Marx said. "It's tomorrow, and tomorrow, and tomorrow. It's the possibility of infinite rebirth, infinite redemption. The idea that if you keep playing, you could win. No loss is permanent, because nothing is permanent, ever."
"Nice try, handsome," Sadie said. "Next.”
― Tomorrow, and Tomorrow, and Tomorrow
“The day will never arrive when you finally have everything under control—when the flood of emails has been contained; when your to-do lists have stopped getting longer; when you’re meeting all your obligations at work and in your home life; when nobody’s angry with you for missing a deadline or dropping the ball; and when the fully optimized person you’ve become can turn, at long last, to the things life is really supposed to be about. Let’s start by admitting defeat: none of this is ever going to happen.”
― Four Thousand Weeks: Time Management for Mortals
― Four Thousand Weeks: Time Management for Mortals
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