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Trigger Happy: Videogames and the Entertainment Revolution
by
3.49 avg rating — 278 ratings
Nate
rated it 3 stars
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| 2 |
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Flow: The Psychology of Optimal Experience
by
4.11 avg rating — 88,805 ratings
Nate
rated it 4 stars
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| 3 |
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Rules of Play: Game Design Fundamentals
by
3.99 avg rating — 1,013 ratings
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| 4 |
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Half-Real: Video Games Between Real Rules and Fictional Worlds
by
3.89 avg rating — 361 ratings
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| 5 |
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Unit Operations: An Appoach to Videogame Criticism
by
3.67 avg rating — 218 ratings
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| 6 |
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Fundamentals of Game Design
by
3.90 avg rating — 167 ratings
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| 7 |
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21st Century Game Design (Game Development Series)
by
3.68 avg rating — 25 ratings
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| 8 |
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Gender Inclusive Game Design: Expanding The Market (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES)
by
3.42 avg rating — 38 ratings
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| 9 |
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A Theory Of Fun For Game Design
by
3.90 avg rating — 3,461 ratings
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| 10 |
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Balance of Power: International Politics As the Ultimate Global Game
by
4.06 avg rating — 18 ratings
"The book's ISBN is 0914845977."
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| 11 |
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Digital Game-Based Learning
by
3.80 avg rating — 71 ratings
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| 12 |
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Game Writing: Narrative Skills for Videogames
by
3.78 avg rating — 51 ratings
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| 13 |
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Creating the Art of the Game
by
3.53 avg rating — 36 ratings
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| 14 |
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The Visual Display of Quantitative Information
by
4.39 avg rating — 8,675 ratings
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| 15 |
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Visual Explanations: Images and Quantities, Evidence and Narrative
by
4.29 avg rating — 3,110 ratings
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| 16 |
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Envisioning Information
by
4.23 avg rating — 7,953 ratings
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| 17 |
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Pause & Effect: The Art of Interactive Narrative
by
3.52 avg rating — 29 ratings
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| 18 |
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The Fat Man on Game Audio: Tasty Morsels of Sonic Goodness
by
4.33 avg rating — 30 ratings
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| 19 |
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Developing Online Games: An Insiders Guide
by
3.59 avg rating — 29 ratings
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| 20 |
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Designing Virtual Worlds
by
4.02 avg rating — 174 ratings
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| 21 |
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Community Building on the Web : Secret Strategies for Successful Online Communities
by
3.68 avg rating — 101 ratings
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| 22 |
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Oxford History of Board Games
by
4.02 avg rating — 57 ratings
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| 23 |
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The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World
by
4.13 avg rating — 3,026 ratings
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| 24 |
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Supercade: A Visual History of the Videogame Age 1971-1984
by
4.14 avg rating — 197 ratings
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| 25 |
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Joystick Nation: How Videogames Ate Our Quarters, Won Our Hearts, and Rewired Our Minds
by
3.51 avg rating — 143 ratings
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| 26 |
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Killing Monsters: Why Children Need Fantasy, Super Heroes, and Make-Believe Violence
by
3.90 avg rating — 507 ratings
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| 27 |
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What Video Games Have to Teach Us About Learning and Literacy
by
3.90 avg rating — 1,330 ratings
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| 28 |
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Everything Bad is Good for You: How Today's Popular Culture is Actually Making Us Smarter
by
3.49 avg rating — 5,110 ratings
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| 29 |
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From Barbie to Mortal Kombat: Gender and Computer Games
by
3.76 avg rating — 109 ratings
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| 30 |
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Pikachu's Global Adventure: The Rise and Fall of Pokémon
by
3.92 avg rating — 101 ratings
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| 31 |
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The Mythical Man-Month: Essays on Software Engineering
by
4.01 avg rating — 15,090 ratings
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| 32 |
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Peopleware: Productive Projects and Teams
by
4.14 avg rating — 9,916 ratings
"[2nd edition]"
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| 33 |
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Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black and White, Age of Empires, and Other Top-Selling Games
by
4.07 avg rating — 44 ratings
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| 34 |
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Game Over, Press Start to Continue: How Nintendo Conquered the World
by
4.11 avg rating — 1,583 ratings
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| 35 |
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Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
by
4.30 avg rating — 20,147 ratings
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| 36 |
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Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution
by
3.58 avg rating — 210 ratings
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| 37 |
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The Xbox 360 Uncloaked:: The Real Story Behind Microsoft's Next-Generation Video Game Console
by
4.03 avg rating — 87 ratings
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| 38 |
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Understanding Comics: The Invisible Art
by
really liked it 4.00 avg rating — 132,008 ratings
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| 39 |
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Story: Substance, Structure, Style, and the Principles of Screenwriting
by
4.27 avg rating — 17,555 ratings
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| 40 |
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A Pattern Language: Towns, Buildings, Construction (Center for Environmental Structure Series)
by
4.42 avg rating — 5,450 ratings
Nate
added it to to-read
See Review
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| 41 |
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The Design of Everyday Things
by
4.15 avg rating — 47,678 ratings
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| 42 |
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Homo Ludens: A Study of the Play Element in Culture
by
3.99 avg rating — 3,005 ratings
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| 43 |
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Man, Play and Games
by
3.85 avg rating — 551 ratings
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| 44 |
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The Ambiguity of Play
by
3.95 avg rating — 133 ratings
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| 45 |
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Understanding Media: The Extensions of Man
by
4.10 avg rating — 4,175 ratings
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| 46 |
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The Lord of the Rings
by
4.54 avg rating — 731,987 ratings
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| 47 |
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Player's Handbook (Dungeons & Dragons, 3.5rd Edition)
by
4.15 avg rating — 4,287 ratings
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| 48 |
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The Hunt for Red October (Jack Ryan, #3)
by
4.12 avg rating — 388,942 ratings
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| 49 |
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Watchmen
by
4.39 avg rating — 595,186 ratings
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| 50 |
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The Hero With a Thousand Faces
by
4.13 avg rating — 45,137 ratings
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| 51 |
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Hamlet on the Holodeck: The Future of Narrative in Cyberspace
by
3.93 avg rating — 636 ratings
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